26 Commits

Author SHA1 Message Date
Xander
02106ab29a
comment on property about delimeter
Signed-off-by: Xander <xander@isxander.dev>
2025-04-26 23:42:22 +01:00
Xander
a92e114236
Use \u001F instead of a space as a delimeter for game args
Signed-off-by: Xander <xander@isxander.dev>
2025-04-26 21:57:28 +01:00
Xander
a702d06cd8
Pass mainclass and gameargs to the main game via system properties
Signed-off-by: Xander <xander@isxander.dev>
2025-04-26 21:41:14 +01:00
Trial97
1be29076ea
When java disappoints try C++
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2024-10-28 17:19:18 +02:00
Trial97
3c17f606ed
Patched the maximized option on the newer Minecraft versions
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2024-10-28 17:19:18 +02:00
Trial97
c9809fff6d
add setting for quickplay singleplayer
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2024-08-08 16:53:26 +03:00
Trial97
765bdf67c9
Changed the trait name
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
2024-03-27 00:56:12 +02:00
TheKodeToad
db4a7ce239
Fix code style
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2023-10-20 13:11:17 +01:00
TheKodeToad
983c943eef
Merge branch 'develop' into quick-play
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2023-08-12 21:48:41 +01:00
Sefa Eyeoglu
1d468ac35a
chore: reformat
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2023-08-02 18:35:35 +02:00
TheKodeToad
aaab95ba55 Basic Quick Play support
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2023-06-12 12:08:57 +01:00
TheKodeToad
32c2ad2bbd A lot more cleanup
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 17:51:18 +00:00
TheKodeToad
50d40257fe Always use this for consistency
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 17:38:23 +00:00
TheKodeToad
4abf3a20c6 More standard code formatting profile
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 16:37:25 +00:00
TheKodeToad
1da834f650 *opinionated change* Remove LauncherFactory
Factories in OOP are a classic example of over-enginneering. When you only have two launchers I personally think that it's not very useful.

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 16:37:00 +00:00
TheKodeToad
fb677a7489 So turns out we can have nice things
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 16:36:55 +00:00
TheKodeToad
404796d4b2 Sorry for reverting a lot but copying a list just hurts me
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 16:36:35 +00:00
TheKodeToad
5b9bfe8891 Attempt to mimic clang-format
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 16:36:33 +00:00
TheKodeToad
779bc2c63d Fix WrongMethodTypeException. Invoke exact don't work like that
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 16:35:46 +00:00
TheKodeToad
cae1ba7cd8 Less needless verbosity, and return fallback
Needlessly verbose commit message ik.

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 16:35:46 +00:00
TheKodeToad
8ce78dcc54 Try to improve consistency
- Makes code formatting more consistent with the C++ codebase. Probably removes some trailing whitespace. Maybe it would be best to commit an Eclipse or IntelliJ code format preferences file?
- Removes obscure suppressions. I personally think it's better to only suppress warnings that javac complains about. Suppressing a lot of non-standardised warnings (many of them turned off by default even in IntelliJ) just creates needless clutter.
- Fixes some trivial warnings instead of suppressing them. serialVersionUID is sort of stupid, but I'd rather mentally ignore it or just fix it if it's really that annoying.

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 16:35:43 +00:00
solonovamax
afe088dba1 Fix license headers
- Update license headers in several files to remove multimc apache reference, when unneeded
  - LauncherFactory: we've entirely rewritten this class at this point, so it's fully under GPL code
  - Launcher: this interface contains zero logic, and only a single method named `launch`, so I doubt you can actually copyright that
  - LauncherProvider: same as above
  - ParseException, ParameterNotFoundException: same as above; this class contains almost no logic (And the logic that was added is under GPL)
  - ReflectionUtils, StringUtils: add license header
  - Everything else: modify the program name in the license header from "PolyMC - Minecraft Launcher" to "Prism Launcher"

Signed-off-by: solonovamax <solonovamax@12oclockpoint.com>
2022-11-08 16:25:09 +00:00
solonovamax
dabb84f62a Cleanup launcher classes
Cleanup a bunch of the code in launcher classes
- Migrate the majority of the reflection to ReflectionUtils
- Decrease logic in AbstractLauncher
- Add logging to launcher classes at FINE level
- make mcParams in AbstractLauncher an immutable list to prevent runtime manipulation
  - StandardLauncher instead copies the list to modify it

Signed-off-by: solonovamax <solonovamax@12oclockpoint.com>
2022-11-08 16:25:09 +00:00
solonovamax
9b8096c699 Get rid of gross HashMap being used by LauncherFactory and instead use *fancy* enum
Signed-off-by: solonovamax <solonovamax@12oclockpoint.com>
2022-11-08 16:25:09 +00:00
TheKodeToad
c0b8c53e69 Attempt to sort out copyright headers
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-08 16:25:09 +00:00
solonovamax
107fa6b4f7 Code refactors
- Refactor LauncherFactory.LauncherProvider to LauncherFactory
- Refactor all launcher related components to launcher package
- some basic code cleanup
- Rename all, allSafe -> getList and first, firstSafe -> getString
- Rename Utils -> LegacyUtils

Signed-off-by: solonovamax <solonovamax@12oclockpoint.com>
2022-11-08 16:25:09 +00:00