Use minecraft instead of .minecraft for better accessibility

Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
This commit is contained in:
TheKodeToad
2024-01-21 02:28:44 +00:00
parent 4cda04271f
commit f54ac25614
9 changed files with 16 additions and 16 deletions

View File

@ -62,7 +62,7 @@ void Technic::SingleZipPackInstallTask::downloadSucceeded()
m_abortable = false;
setStatus(tr("Extracting modpack"));
QDir extractDir(FS::PathCombine(m_stagingPath, ".minecraft"));
QDir extractDir(FS::PathCombine(m_stagingPath, "minecraft"));
qDebug() << "Attempting to create instance from" << m_archivePath;
// open the zip and find relevant files in it

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@ -140,7 +140,7 @@ void Technic::SolderPackInstallTask::downloadSucceeded()
m_filesNetJob.reset();
m_extractFuture = QtConcurrent::run([this]() {
int i = 0;
QString extractDir = FS::PathCombine(m_stagingPath, ".minecraft");
QString extractDir = FS::PathCombine(m_stagingPath, "minecraft");
FS::ensureFolderPathExists(extractDir);
while (m_modCount > i) {

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@ -33,7 +33,7 @@ void Technic::TechnicPackProcessor::run(SettingsObjectPtr globalSettings,
const QString& minecraftVersion,
[[maybe_unused]] const bool isSolder)
{
QString minecraftPath = FS::PathCombine(stagingPath, ".minecraft");
QString minecraftPath = FS::PathCombine(stagingPath, "minecraft");
QString configPath = FS::PathCombine(stagingPath, "instance.cfg");
auto instanceSettings = std::make_shared<INISettingsObject>(configPath);
MinecraftInstance instance(globalSettings, instanceSettings, stagingPath);