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fix: load world size async
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
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@ -54,6 +54,8 @@ class World {
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bool rename(const QString& to);
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bool install(const QString& to, const QString& name = QString());
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void setSize(int64_t size);
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// WEAK compare operator - used for replacing worlds
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bool operator==(const World& other) const;
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