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https://github.com/PrismLauncher/PrismLauncher.git
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Resolve issue with multiple loaders during update
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
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@ -1,6 +1,5 @@
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#pragma once
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#include "Application.h"
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#include "modplatform/CheckUpdateTask.h"
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#include "net/NetJob.h"
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@ -11,8 +10,9 @@ class FlameCheckUpdate : public CheckUpdateTask {
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FlameCheckUpdate(QList<Mod*>& mods,
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std::list<Version>& mcVersions,
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std::optional<ModPlatform::ModLoaderTypes> loaders,
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QList<ModPlatform::ModLoaderType> loadersList,
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std::shared_ptr<ModFolderModel> mods_folder)
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: CheckUpdateTask(mods, mcVersions, loaders, mods_folder)
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: CheckUpdateTask(mods, mcVersions, loaders, loadersList, mods_folder)
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{}
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public slots:
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