mirror of
https://github.com/PrismLauncher/PrismLauncher.git
synced 2025-04-29 22:24:26 +02:00
Show online players on servers screen (#3112)
This commit is contained in:
commit
d0b9073f60
@ -918,7 +918,13 @@ SET(LAUNCHER_SOURCES
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ui/pages/instance/ServersPage.h
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ui/pages/instance/WorldListPage.cpp
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ui/pages/instance/WorldListPage.h
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ui/pages/instance/McClient.cpp
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ui/pages/instance/McClient.h
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ui/pages/instance/McResolver.cpp
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ui/pages/instance/McResolver.h
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ui/pages/instance/ServerPingTask.cpp
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ui/pages/instance/ServerPingTask.h
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# GUI - global settings pages
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ui/pages/global/AccountListPage.cpp
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ui/pages/global/AccountListPage.h
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@ -43,6 +43,10 @@
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#include "tasks/Task.h"
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/*!
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* Runs a list of tasks concurrently (according to `max_concurrent` parameter).
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* Behaviour is the same as regular Task (e.g. starts using start())
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*/
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class ConcurrentTask : public Task {
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Q_OBJECT
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public:
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@ -59,6 +63,7 @@ class ConcurrentTask : public Task {
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inline auto isMultiStep() const -> bool override { return totalSize() > 1; }
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auto getStepProgress() const -> TaskStepProgressList override;
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//! Adds a task to execute in this ConcurrentTask
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void addTask(Task::Ptr task);
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public slots:
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@ -79,6 +79,13 @@ Q_DECLARE_METATYPE(TaskStepProgress)
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using TaskStepProgressList = QList<std::shared_ptr<TaskStepProgress>>;
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/*!
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* Represents a task that has to be done.
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* To create a task, you need to subclass this class, implement the executeTask() method and call
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* emitSucceeded() or emitFailed() when the task is done.
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* the caller needs to call start() to start the task.
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*/
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class Task : public QObject, public QRunnable {
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Q_OBJECT
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public:
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@ -130,23 +137,27 @@ class Task : public QObject, public QRunnable {
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signals:
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void started();
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void progress(qint64 current, qint64 total);
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//! called when a task has either succeeded, aborted or failed.
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void finished();
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//! called when a task has succeeded
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void succeeded();
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//! called when a task has been aborted by calling abort()
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void aborted();
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void failed(QString reason);
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void status(QString status);
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void details(QString details);
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void stepProgress(TaskStepProgress const& task_progress);
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/** Emitted when the canAbort() status has changed.
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*/
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//! Emitted when the canAbort() status has changed. */
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void abortStatusChanged(bool can_abort);
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public slots:
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// QRunnable's interface
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void run() override { start(); }
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//! used by the task caller to start the task
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virtual void start();
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//! used by external code to ask the task to abort
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virtual bool abort()
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{
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if (canAbort())
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@ -161,11 +172,16 @@ class Task : public QObject, public QRunnable {
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}
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protected:
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//! The task subclass must implement this method. This method is called to start to run the task.
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//! The task is not finished when this method returns. the subclass must manually call emitSucceeded() or emitFailed() instead.
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virtual void executeTask() = 0;
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protected slots:
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//! The Task subclass must call this method when the task has succeeded
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virtual void emitSucceeded();
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//! **The Task subclass** must call this method when the task has aborted. External code should call abort() instead.
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virtual void emitAborted();
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//! The Task subclass must call this method when the task has failed
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virtual void emitFailed(QString reason = "");
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virtual void propagateStepProgress(TaskStepProgress const& task_progress);
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164
launcher/ui/pages/instance/McClient.cpp
Normal file
164
launcher/ui/pages/instance/McClient.cpp
Normal file
@ -0,0 +1,164 @@
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#include <QObject>
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#include <QTcpSocket>
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <qtconcurrentrun.h>
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#include <Exception.h>
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#include "McClient.h"
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#include "Json.h"
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// 7 first bits
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#define SEGMENT_BITS 0x7F
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// last bit
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#define CONTINUE_BIT 0x80
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McClient::McClient(QObject *parent, QString domain, QString ip, short port): QObject(parent), m_domain(domain), m_ip(ip), m_port(port) {}
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void McClient::getStatusData() {
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qDebug() << "Connecting to socket..";
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connect(&m_socket, &QTcpSocket::connected, this, [this]() {
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qDebug() << "Connected to socket successfully";
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sendRequest();
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connect(&m_socket, &QTcpSocket::readyRead, this, &McClient::readRawResponse);
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});
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connect(&m_socket, &QTcpSocket::errorOccurred, this, [this]() {
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emitFail("Socket disconnected: " + m_socket.errorString());
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});
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m_socket.connectToHost(m_ip, m_port);
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}
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void McClient::sendRequest() {
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QByteArray data;
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writeVarInt(data, 0x00); // packet ID
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writeVarInt(data, 763); // hardcoded protocol version (763 = 1.20.1)
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writeVarInt(data, m_domain.size()); // server address length
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writeString(data, m_domain.toStdString()); // server address
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writeFixedInt(data, m_port, 2); // server port
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writeVarInt(data, 0x01); // next state
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writePacketToSocket(data); // send handshake packet
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writeVarInt(data, 0x00); // packet ID
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writePacketToSocket(data); // send status packet
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}
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void McClient::readRawResponse() {
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if (m_responseReadState == 2) {
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return;
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}
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m_resp.append(m_socket.readAll());
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if (m_responseReadState == 0 && m_resp.size() >= 5) {
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m_wantedRespLength = readVarInt(m_resp);
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m_responseReadState = 1;
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}
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if (m_responseReadState == 1 && m_resp.size() >= m_wantedRespLength) {
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if (m_resp.size() > m_wantedRespLength) {
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qDebug() << "Warning: Packet length doesn't match actual packet size (" << m_wantedRespLength << " expected vs " << m_resp.size() << " received)";
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}
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parseResponse();
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m_responseReadState = 2;
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}
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}
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void McClient::parseResponse() {
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qDebug() << "Received response successfully";
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int packetID = readVarInt(m_resp);
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if (packetID != 0x00) {
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throw Exception(
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QString("Packet ID doesn't match expected value (0x00 vs 0x%1)")
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.arg(packetID, 0, 16)
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);
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}
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Q_UNUSED(readVarInt(m_resp)); // json length
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// 'resp' should now be the JSON string
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QJsonDocument doc = QJsonDocument::fromJson(m_resp);
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emitSucceed(doc.object());
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}
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// From https://wiki.vg/Protocol#VarInt_and_VarLong
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void McClient::writeVarInt(QByteArray &data, int value) {
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while ((value & ~SEGMENT_BITS)) { // check if the value is too big to fit in 7 bits
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// Write 7 bits
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data.append((value & SEGMENT_BITS) | CONTINUE_BIT);
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// Erase theses 7 bits from the value to write
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// Note: >>> means that the sign bit is shifted with the rest of the number rather than being left alone
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value >>= 7;
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}
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data.append(value);
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}
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// From https://wiki.vg/Protocol#VarInt_and_VarLong
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int McClient::readVarInt(QByteArray &data) {
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int value = 0;
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int position = 0;
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char currentByte;
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while (position < 32) {
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currentByte = readByte(data);
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value |= (currentByte & SEGMENT_BITS) << position;
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if ((currentByte & CONTINUE_BIT) == 0) break;
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position += 7;
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}
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if (position >= 32) throw Exception("VarInt is too big");
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return value;
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}
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char McClient::readByte(QByteArray &data) {
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if (data.isEmpty()) {
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throw Exception("No more bytes to read");
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}
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char byte = data.at(0);
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data.remove(0, 1);
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return byte;
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}
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// write number with specified size in big endian format
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void McClient::writeFixedInt(QByteArray &data, int value, int size) {
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for (int i = size - 1; i >= 0; i--) {
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data.append((value >> (i * 8)) & 0xFF);
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}
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}
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void McClient::writeString(QByteArray &data, const std::string &value) {
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data.append(value.c_str());
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}
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void McClient::writePacketToSocket(QByteArray &data) {
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// we prefix the packet with its length
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QByteArray dataWithSize;
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writeVarInt(dataWithSize, data.size());
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dataWithSize.append(data);
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// write it to the socket
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m_socket.write(dataWithSize);
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m_socket.flush();
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data.clear();
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}
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void McClient::emitFail(QString error) {
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qDebug() << "Minecraft server ping for status error:" << error;
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emit failed(error);
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emit finished();
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}
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void McClient::emitSucceed(QJsonObject data) {
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emit succeeded(data);
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emit finished();
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}
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51
launcher/ui/pages/instance/McClient.h
Normal file
51
launcher/ui/pages/instance/McClient.h
Normal file
@ -0,0 +1,51 @@
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#include <QObject>
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#include <QTcpSocket>
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QFuture>
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#include <Exception.h>
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// Client for the Minecraft protocol
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class McClient : public QObject {
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Q_OBJECT
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QString m_domain;
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QString m_ip;
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short m_port;
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QTcpSocket m_socket;
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// 0: did not start reading the response yet
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// 1: read the response length, still reading the response
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// 2: finished reading the response
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unsigned m_responseReadState = 0;
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unsigned m_wantedRespLength = 0;
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QByteArray m_resp;
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public:
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explicit McClient(QObject *parent, QString domain, QString ip, short port);
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//! Read status data of the server, and calls the succeeded() signal with the parsed JSON data
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void getStatusData();
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private:
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void sendRequest();
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//! Accumulate data until we have a full response, then call parseResponse() once
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void readRawResponse();
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void parseResponse();
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void writeVarInt(QByteArray &data, int value);
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int readVarInt(QByteArray &data);
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char readByte(QByteArray &data);
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//! write number with specified size in big endian format
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void writeFixedInt(QByteArray &data, int value, int size);
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void writeString(QByteArray &data, const std::string &value);
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void writePacketToSocket(QByteArray &data);
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void emitFail(QString error);
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void emitSucceed(QJsonObject data);
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signals:
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void succeeded(QJsonObject data);
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void failed(QString error);
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void finished();
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};
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73
launcher/ui/pages/instance/McResolver.cpp
Normal file
73
launcher/ui/pages/instance/McResolver.cpp
Normal file
@ -0,0 +1,73 @@
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#include <QObject>
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#include <QDnsLookup>
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#include <QtNetwork/qtcpsocket.h>
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#include <QHostInfo>
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#include "McResolver.h"
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McResolver::McResolver(QObject *parent, QString domain, int port): QObject(parent), m_constrDomain(domain), m_constrPort(port) {}
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void McResolver::ping() {
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pingWithDomainSRV(m_constrDomain, m_constrPort);
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}
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void McResolver::pingWithDomainSRV(QString domain, int port) {
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QDnsLookup *lookup = new QDnsLookup(this);
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lookup->setName(QString("_minecraft._tcp.%1").arg(domain));
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lookup->setType(QDnsLookup::SRV);
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connect(lookup, &QDnsLookup::finished, this, [this, domain, port]() {
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QDnsLookup *lookup = qobject_cast<QDnsLookup *>(sender());
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lookup->deleteLater();
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if (lookup->error() != QDnsLookup::NoError) {
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qDebug() << QString("Warning: SRV record lookup failed (%1), trying A record lookup").arg(lookup->errorString());
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pingWithDomainA(domain, port);
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return;
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}
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auto records = lookup->serviceRecords();
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if (records.isEmpty()) {
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qDebug() << "Warning: no SRV entries found for domain, trying A record lookup";
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pingWithDomainA(domain, port);
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return;
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}
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const auto& firstRecord = records.at(0);
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QString domain = firstRecord.target();
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int port = firstRecord.port();
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pingWithDomainA(domain, port);
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});
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lookup->lookup();
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}
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void McResolver::pingWithDomainA(QString domain, int port) {
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QHostInfo::lookupHost(domain, this, [this, port](const QHostInfo &hostInfo){
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if (hostInfo.error() != QHostInfo::NoError) {
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emitFail("A record lookup failed");
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return;
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}
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auto records = hostInfo.addresses();
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if (records.isEmpty()) {
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emitFail("No A entries found for domain");
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return;
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}
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const auto& firstRecord = records.at(0);
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emitSucceed(firstRecord.toString(), port);
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});
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}
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void McResolver::emitFail(QString error) {
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qDebug() << "DNS resolver error:" << error;
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emit failed(error);
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emit finished();
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}
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void McResolver::emitSucceed(QString ip, int port) {
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emit succeeded(ip, port);
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emit finished();
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}
|
28
launcher/ui/pages/instance/McResolver.h
Normal file
28
launcher/ui/pages/instance/McResolver.h
Normal file
@ -0,0 +1,28 @@
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#include <QObject>
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#include <QString>
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#include <QDnsLookup>
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#include <QtNetwork/qtcpsocket.h>
|
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#include <QHostInfo>
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|
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// resolve the IP and port of a Minecraft server
|
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class McResolver : public QObject {
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||||
Q_OBJECT
|
||||
|
||||
QString m_constrDomain;
|
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int m_constrPort;
|
||||
|
||||
public:
|
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explicit McResolver(QObject *parent, QString domain, int port);
|
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void ping();
|
||||
|
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private:
|
||||
void pingWithDomainSRV(QString domain, int port);
|
||||
void pingWithDomainA(QString domain, int port);
|
||||
void emitFail(QString error);
|
||||
void emitSucceed(QString ip, int port);
|
||||
|
||||
signals:
|
||||
void succeeded(QString ip, int port);
|
||||
void failed(QString error);
|
||||
void finished();
|
||||
};
|
47
launcher/ui/pages/instance/ServerPingTask.cpp
Normal file
47
launcher/ui/pages/instance/ServerPingTask.cpp
Normal file
@ -0,0 +1,47 @@
|
||||
#include <QFutureWatcher>
|
||||
|
||||
#include "ServerPingTask.h"
|
||||
#include "McResolver.h"
|
||||
#include "McClient.h"
|
||||
#include <Json.h>
|
||||
|
||||
unsigned getOnlinePlayers(QJsonObject data) {
|
||||
return Json::requireInteger(Json::requireObject(data, "players"), "online");
|
||||
}
|
||||
|
||||
void ServerPingTask::executeTask() {
|
||||
qDebug() << "Querying status of " << QString("%1:%2").arg(m_domain).arg(m_port);
|
||||
|
||||
// Resolve the actual IP and port for the server
|
||||
McResolver *resolver = new McResolver(nullptr, m_domain, m_port);
|
||||
QObject::connect(resolver, &McResolver::succeeded, this, [this, resolver](QString ip, int port) {
|
||||
qDebug() << "Resolved Address for" << m_domain << ": " << ip << ":" << port;
|
||||
|
||||
// Now that we have the IP and port, query the server
|
||||
McClient *client = new McClient(nullptr, m_domain, ip, port);
|
||||
|
||||
QObject::connect(client, &McClient::succeeded, this, [this](QJsonObject data) {
|
||||
m_outputOnlinePlayers = getOnlinePlayers(data);
|
||||
qDebug() << "Online players: " << m_outputOnlinePlayers;
|
||||
emitSucceeded();
|
||||
});
|
||||
QObject::connect(client, &McClient::failed, this, [this](QString error) {
|
||||
emitFailed(error);
|
||||
});
|
||||
|
||||
// Delete McClient object when done
|
||||
QObject::connect(client, &McClient::finished, this, [this, client]() {
|
||||
client->deleteLater();
|
||||
});
|
||||
client->getStatusData();
|
||||
});
|
||||
QObject::connect(resolver, &McResolver::failed, this, [this](QString error) {
|
||||
emitFailed(error);
|
||||
});
|
||||
|
||||
// Delete McResolver object when done
|
||||
QObject::connect(resolver, &McResolver::finished, [resolver]() {
|
||||
resolver->deleteLater();
|
||||
});
|
||||
resolver->ping();
|
||||
}
|
22
launcher/ui/pages/instance/ServerPingTask.h
Normal file
22
launcher/ui/pages/instance/ServerPingTask.h
Normal file
@ -0,0 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
#include <QObject>
|
||||
#include <QString>
|
||||
|
||||
#include <tasks/Task.h>
|
||||
|
||||
|
||||
class ServerPingTask : public Task {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ServerPingTask(QString domain, int port) : Task(), m_domain(domain), m_port(port) {}
|
||||
~ServerPingTask() override = default;
|
||||
int m_outputOnlinePlayers = -1;
|
||||
|
||||
private:
|
||||
QString m_domain;
|
||||
int m_port;
|
||||
|
||||
protected:
|
||||
virtual void executeTask() override;
|
||||
};
|
@ -38,6 +38,7 @@
|
||||
#include "ServersPage.h"
|
||||
#include "ui/dialogs/CustomMessageBox.h"
|
||||
#include "ui_ServersPage.h"
|
||||
#include "ServerPingTask.h"
|
||||
|
||||
#include <FileSystem.h>
|
||||
#include <io/stream_reader.h>
|
||||
@ -51,8 +52,9 @@
|
||||
#include <QFileSystemWatcher>
|
||||
#include <QMenu>
|
||||
#include <QTimer>
|
||||
#include <tasks/ConcurrentTask.h>
|
||||
|
||||
static const int COLUMN_COUNT = 2; // 3 , TBD: latency and other nice things.
|
||||
static const int COLUMN_COUNT = 3; // 3 , TBD: latency and other nice things.
|
||||
|
||||
struct Server {
|
||||
// Types
|
||||
@ -112,8 +114,7 @@ struct Server {
|
||||
bool m_checked = false;
|
||||
bool m_up = false;
|
||||
QString m_motd; // https://mctools.org/motd-creator
|
||||
int m_ping = 0;
|
||||
int m_currentPlayers = 0;
|
||||
std::optional<int> m_currentPlayers; // nullopt if not calculated/calculating
|
||||
int m_maxPlayers = 0;
|
||||
};
|
||||
|
||||
@ -296,7 +297,7 @@ class ServersModel : public QAbstractListModel {
|
||||
case 1:
|
||||
return tr("Address");
|
||||
case 2:
|
||||
return tr("Latency");
|
||||
return tr("Online");
|
||||
}
|
||||
}
|
||||
|
||||
@ -345,7 +346,11 @@ class ServersModel : public QAbstractListModel {
|
||||
case 2:
|
||||
switch (role) {
|
||||
case Qt::DisplayRole:
|
||||
return m_servers[row].m_ping;
|
||||
if (m_servers[row].m_currentPlayers) {
|
||||
return *m_servers[row].m_currentPlayers;
|
||||
} else {
|
||||
return "...";
|
||||
}
|
||||
default:
|
||||
return QVariant();
|
||||
}
|
||||
@ -433,6 +438,40 @@ class ServersModel : public QAbstractListModel {
|
||||
}
|
||||
}
|
||||
|
||||
void queryServersStatus()
|
||||
{
|
||||
// Abort the currently running task if present
|
||||
if (m_currentQueryTask != nullptr) {
|
||||
m_currentQueryTask->abort();
|
||||
qDebug() << "Aborted previous server query task";
|
||||
}
|
||||
|
||||
m_currentQueryTask = ConcurrentTask::Ptr(
|
||||
new ConcurrentTask("Query servers status", APPLICATION->settings()->get("NumberOfConcurrentTasks").toInt())
|
||||
);
|
||||
int row = 0;
|
||||
for (Server &server : m_servers) {
|
||||
// reset current players
|
||||
server.m_currentPlayers = {};
|
||||
emit dataChanged(index(row, 0), index(row, COLUMN_COUNT - 1));
|
||||
|
||||
// Start task to query server status
|
||||
auto target = MinecraftTarget::parse(server.m_address, false);
|
||||
auto *task = new ServerPingTask(target.address, target.port);
|
||||
m_currentQueryTask->addTask(Task::Ptr(task));
|
||||
|
||||
// Update the model when the task is done
|
||||
connect(task, &Task::finished, this, [this, task, row]() {
|
||||
if (m_servers.size() < row) return;
|
||||
m_servers[row].m_currentPlayers = task->m_outputOnlinePlayers;
|
||||
emit dataChanged(index(row, 0), index(row, COLUMN_COUNT - 1));
|
||||
});
|
||||
row++;
|
||||
}
|
||||
|
||||
m_currentQueryTask->start();
|
||||
}
|
||||
|
||||
public slots:
|
||||
void dirChanged(const QString& path)
|
||||
{
|
||||
@ -520,6 +559,7 @@ class ServersModel : public QAbstractListModel {
|
||||
QList<Server> m_servers;
|
||||
QFileSystemWatcher* m_watcher = nullptr;
|
||||
QTimer m_saveTimer;
|
||||
ConcurrentTask::Ptr m_currentQueryTask = nullptr;
|
||||
};
|
||||
|
||||
ServersPage::ServersPage(InstancePtr inst, QWidget* parent) : QMainWindow(parent), ui(new Ui::ServersPage)
|
||||
@ -676,6 +716,9 @@ void ServersPage::openedImpl()
|
||||
m_wide_bar_setting = APPLICATION->settings()->getSetting(setting_name);
|
||||
|
||||
ui->toolBar->setVisibilityState(m_wide_bar_setting->get().toByteArray());
|
||||
|
||||
// ping servers
|
||||
m_model->queryServersStatus();
|
||||
}
|
||||
|
||||
void ServersPage::closedImpl()
|
||||
@ -734,4 +777,9 @@ void ServersPage::on_actionJoin_triggered()
|
||||
APPLICATION->launch(m_inst, true, false, std::make_shared<MinecraftTarget>(MinecraftTarget::parse(address, false)));
|
||||
}
|
||||
|
||||
void ServersPage::on_actionRefresh_triggered()
|
||||
{
|
||||
m_model->queryServersStatus();
|
||||
}
|
||||
|
||||
#include "ServersPage.moc"
|
||||
|
@ -85,6 +85,7 @@ class ServersPage : public QMainWindow, public BasePage {
|
||||
void on_actionMove_Up_triggered();
|
||||
void on_actionMove_Down_triggered();
|
||||
void on_actionJoin_triggered();
|
||||
void on_actionRefresh_triggered();
|
||||
|
||||
void runningStateChanged(bool running);
|
||||
|
||||
|
@ -149,6 +149,8 @@
|
||||
<addaction name="actionMove_Up"/>
|
||||
<addaction name="actionMove_Down"/>
|
||||
<addaction name="actionJoin"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="actionRefresh"/>
|
||||
</widget>
|
||||
<action name="actionAdd">
|
||||
<property name="text">
|
||||
@ -175,6 +177,11 @@
|
||||
<string>Join</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="actionRefresh">
|
||||
<property name="text">
|
||||
<string>Refresh</string>
|
||||
</property>
|
||||
</action>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
|
Loading…
x
Reference in New Issue
Block a user