Add Performance related settings

Integrates support for Feral Gamemode, discrete GPU support for Mesa and the proprietary Nvidia driver and MangoHud support

Signed-off-by: Jan200101 <sentrycraft123@gmail.com>
This commit is contained in:
Jan200101
2022-06-29 22:37:25 +02:00
parent 774ed044fc
commit cad581388f
16 changed files with 628 additions and 13 deletions

View File

@ -154,6 +154,12 @@ MinecraftInstance::MinecraftInstance(SettingsObjectPtr globalSettings, SettingsO
m_settings->registerOverride(globalSettings->getSetting("UseNativeOpenAL"), nativeLibraryWorkaroundsOverride);
m_settings->registerOverride(globalSettings->getSetting("UseNativeGLFW"), nativeLibraryWorkaroundsOverride);
// Peformance related options
auto performanceOverride = m_settings->registerSetting("OverridePerformance", false);
m_settings->registerOverride(globalSettings->getSetting("EnableFeralGamemode"), performanceOverride);
m_settings->registerOverride(globalSettings->getSetting("EnableMangoHud"), performanceOverride);
m_settings->registerOverride(globalSettings->getSetting("UseDiscreteGpu"), performanceOverride);
// Game time
auto gameTimeOverride = m_settings->registerSetting("OverrideGameTime", false);
m_settings->registerOverride(globalSettings->getSetting("ShowGameTime"), gameTimeOverride);
@ -435,6 +441,36 @@ QProcessEnvironment MinecraftInstance::createEnvironment()
return env;
}
QProcessEnvironment MinecraftInstance::createLaunchEnvironment()
{
// prepare the process environment
QProcessEnvironment env = createEnvironment();
#ifdef Q_OS_LINUX
if (settings()->get("EnableMangoHud").toBool())
{
auto preload = env.value("LD_PRELOAD", "") + ":libMangoHud_dlsym.so:libMangoHud.so";
auto lib_path = env.value("LD_LIBRARY_PATH", "") + ":/usr/local/$LIB/mangohud/:/usr/$LIB/mangohud/";
env.insert("LD_PRELOAD", preload);
env.insert("LD_LIBRARY_PATH", lib_path);
env.insert("MANGOHUD", "1");
}
if (settings()->get("UseDiscreteGpu").toBool())
{
// Open Source Drivers
env.insert("DRI_PRIME", "1");
// Proprietary Nvidia Drivers
env.insert("__NV_PRIME_RENDER_OFFLOAD", "1");
env.insert("__VK_LAYER_NV_optimus", "NVIDIA_only");
env.insert("__GLX_VENDOR_LIBRARY_NAME", "nvidia");
}
#endif
return env;
}
static QString replaceTokensIn(QString text, QMap<QString, QString> with)
{
QString result;