add setting for quickplay singleplayer

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
This commit is contained in:
Trial97
2024-08-08 16:53:26 +03:00
parent 0308710211
commit c9809fff6d
29 changed files with 253 additions and 128 deletions

View File

@ -82,7 +82,7 @@ class WorldListProxyModel : public QSortFilterProxyModel {
}
};
WorldListPage::WorldListPage(BaseInstance* inst, std::shared_ptr<WorldList> worlds, QWidget* parent)
WorldListPage::WorldListPage(InstancePtr inst, std::shared_ptr<WorldList> worlds, QWidget* parent)
: QMainWindow(parent), m_inst(inst), ui(new Ui::WorldListPage), m_worlds(worlds)
{
ui->setupUi(this);
@ -120,6 +120,8 @@ void WorldListPage::openedImpl()
m_wide_bar_setting = APPLICATION->settings()->getSetting(setting_name);
ui->toolBar->setVisibilityState(m_wide_bar_setting->get().toByteArray());
auto mInst = std::dynamic_pointer_cast<MinecraftInstance>(m_inst);
ui->toolBar->setActionVisible(ui->actionJoin, mInst && mInst->traits().contains("feature:is_quick_play_singleplayer"));
}
void WorldListPage::closedImpl()
@ -339,6 +341,9 @@ void WorldListPage::worldChanged([[maybe_unused]] const QModelIndex& current, [[
ui->actionDatapacks->setEnabled(enable);
bool hasIcon = !index.data(WorldList::IconFileRole).isNull();
ui->actionReset_Icon->setEnabled(enable && hasIcon);
auto mInst = std::dynamic_pointer_cast<MinecraftInstance>(m_inst);
ui->actionJoin->setEnabled(enable);
ui->toolBar->setActionVisible(ui->actionJoin, mInst && mInst->traits().contains("feature:is_quick_play_singleplayer"));
}
void WorldListPage::on_actionAdd_triggered()
@ -418,4 +423,15 @@ void WorldListPage::on_actionRefresh_triggered()
m_worlds->update();
}
void WorldListPage::on_actionJoin_triggered()
{
QModelIndex index = getSelectedWorld();
if (!index.isValid()) {
return;
}
auto worldVariant = m_worlds->data(index, WorldList::ObjectRole);
auto world = (World*)worldVariant.value<void*>();
APPLICATION->launch(m_inst, true, false, std::make_shared<MinecraftTarget>(MinecraftTarget::parse(world->folderName(), true)));
}
#include "WorldListPage.moc"