add setting for quickplay singleplayer

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
This commit is contained in:
Trial97
2024-08-08 16:53:26 +03:00
parent 0308710211
commit c9809fff6d
29 changed files with 253 additions and 128 deletions

View File

@ -39,7 +39,7 @@
#include <QObject>
#include "minecraft/auth/MinecraftAccount.h"
#include "minecraft/launch/MinecraftServerTarget.h"
#include "minecraft/launch/MinecraftTarget.h"
class InstanceWindow;
class LaunchController : public Task {
@ -48,7 +48,7 @@ class LaunchController : public Task {
void executeTask() override;
LaunchController(QObject* parent = nullptr);
virtual ~LaunchController() {};
virtual ~LaunchController() = default;
void setInstance(InstancePtr instance) { m_instance = instance; }
@ -62,7 +62,7 @@ class LaunchController : public Task {
void setParentWidget(QWidget* widget) { m_parentWidget = widget; }
void setServerToJoin(MinecraftServerTargetPtr serverToJoin) { m_serverToJoin = std::move(serverToJoin); }
void setTargetToJoin(MinecraftTarget::Ptr targetToJoin) { m_target_to_join = std::move(targetToJoin); }
void setAccountToUse(MinecraftAccountPtr accountToUse) { m_accountToUse = std::move(accountToUse); }
@ -94,5 +94,5 @@ class LaunchController : public Task {
MinecraftAccountPtr m_accountToUse = nullptr;
AuthSessionPtr m_session;
shared_qobject_ptr<LaunchTask> m_launcher;
MinecraftServerTargetPtr m_serverToJoin;
MinecraftTarget::Ptr m_target_to_join;
};