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Verify access tokens before launching Minecraft
Kind of an important thing to do... Heh...
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@ -99,6 +99,8 @@ protected:
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* If an error occurred, this should emit a failed signal and return false.
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* If Yggdrasil gave an error response, it should call setError() first, and then return false.
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* Otherwise, it should return true.
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* Note: If the response from the server was blank, and the HTTP code was 200, this function is called with
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* an empty QJsonObject.
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*/
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virtual bool processResponse(QJsonObject responseData) = 0;
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