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https://github.com/PrismLauncher/PrismLauncher.git
synced 2025-04-30 06:34:27 +02:00
Remove unnecessary hardened runtime exceptions
These are cruft from an older time when the launcher was ad-hoc signed, and the OS couldn't tell the libraries and launcher were signed by the same party. Additionally, add a workaround to send the necessary library injection to the game if Steam overlay is used despite library validation being on for the launcher. Signed-off-by: Kenneth Chew <79120643+kthchew@users.noreply.github.com>
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@ -554,6 +554,13 @@ QMap<QString, QString> MinecraftInstance::getVariables()
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out.insert("INST_JAVA", settings()->get("JavaPath").toString());
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out.insert("INST_JAVA", settings()->get("JavaPath").toString());
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out.insert("INST_JAVA_ARGS", javaArguments().join(' '));
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out.insert("INST_JAVA_ARGS", javaArguments().join(' '));
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out.insert("NO_COLOR", "1");
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out.insert("NO_COLOR", "1");
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#ifdef Q_OS_MACOS
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// get library for Steam overlay support
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QString steamDyldInsertLibraries = qEnvironmentVariable("STEAM_DYLD_INSERT_LIBRARIES");
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if (!steamDyldInsertLibraries.isEmpty()) {
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out.insert("DYLD_INSERT_LIBRARIES", steamDyldInsertLibraries);
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}
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#endif
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return out;
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return out;
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}
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}
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@ -2,10 +2,6 @@
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<plist version="1.0">
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<dict>
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<dict>
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<key>com.apple.security.cs.disable-library-validation</key>
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<true/>
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<key>com.apple.security.cs.allow-dyld-environment-variables</key>
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<true/>
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<key>com.apple.security.device.audio-input</key>
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<key>com.apple.security.device.audio-input</key>
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<true/>
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<true/>
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<key>com.apple.security.device.camera</key>
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<key>com.apple.security.device.camera</key>
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