Remove unnecessary hardened runtime exceptions

These are cruft from an older time when the launcher was ad-hoc signed, and the OS couldn't tell the libraries and launcher were signed by the same party.

Additionally, add a workaround to send the necessary library injection to the game if Steam overlay is used despite library validation being on for the launcher.

Signed-off-by: Kenneth Chew <79120643+kthchew@users.noreply.github.com>
This commit is contained in:
Kenneth Chew
2024-11-29 20:40:37 -05:00
parent 835944387b
commit 884f15da1e
2 changed files with 7 additions and 4 deletions

View File

@ -2,10 +2,6 @@
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
<key>com.apple.security.cs.allow-dyld-environment-variables</key>
<true/>
<key>com.apple.security.device.audio-input</key>
<true/>
<key>com.apple.security.device.camera</key>