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Remove unnecessary hardened runtime exceptions
These are cruft from an older time when the launcher was ad-hoc signed, and the OS couldn't tell the libraries and launcher were signed by the same party. Additionally, add a workaround to send the necessary library injection to the game if Steam overlay is used despite library validation being on for the launcher. Signed-off-by: Kenneth Chew <79120643+kthchew@users.noreply.github.com>
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@ -2,10 +2,6 @@
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>com.apple.security.cs.disable-library-validation</key>
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<true/>
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<key>com.apple.security.cs.allow-dyld-environment-variables</key>
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<true/>
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<key>com.apple.security.device.audio-input</key>
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<true/>
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<key>com.apple.security.device.camera</key>
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