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fixed shader packs detection
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
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@ -286,8 +286,10 @@ bool LocalResourcePackParseTask::abort()
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void LocalResourcePackParseTask::executeTask()
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{
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if (!ResourcePackUtils::process(m_resource_pack))
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if (!ResourcePackUtils::process(m_resource_pack)) {
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emitFailed("this is not a resource pack");
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return;
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}
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if (m_aborted)
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emitAborted();
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