Removed AuthRequest and NetAction

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
This commit is contained in:
Trial97
2024-05-13 23:25:08 +03:00
parent f15981d786
commit 3336f8107c
50 changed files with 381 additions and 743 deletions

View File

@ -2,24 +2,18 @@
#include <QNetworkRequest>
#include "minecraft/auth/AuthRequest.h"
#include "Application.h"
#include "minecraft/auth/Parsers.h"
#include "net/NetUtils.h"
#include "net/StaticHeaderProxy.h"
XboxUserStep::XboxUserStep(AccountData* data) : AuthStep(data) {}
XboxUserStep::~XboxUserStep() noexcept = default;
QString XboxUserStep::describe()
{
return tr("Logging in as an Xbox user.");
}
void XboxUserStep::rehydrate()
{
// NOOP, for now. We only save bools and there's nothing to check.
}
void XboxUserStep::perform()
{
QString xbox_auth_template = R"XXX(
@ -35,36 +29,39 @@ void XboxUserStep::perform()
)XXX";
auto xbox_auth_data = xbox_auth_template.arg(m_data->msaToken.token);
QNetworkRequest request = QNetworkRequest(QUrl("https://user.auth.xboxlive.com/user/authenticate"));
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
request.setRawHeader("Accept", "application/json");
// set contract-version header (prevent err 400 bad-request?)
// https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/reference/live/rest/additional/httpstandardheaders
request.setRawHeader("x-xbl-contract-version", "1");
QUrl url("https://user.auth.xboxlive.com/user/authenticate");
auto headers = QList<Net::HeaderPair>{
{ "Content-Type", "application/json" },
{ "Accept", "application/json" },
// set contract-version header (prevent err 400 bad-request?)
// https://learn.microsoft.com/en-us/gaming/gdk/_content/gc/reference/live/rest/additional/httpstandardheaders
{ "x-xbl-contract-version", "1" }
};
m_response.reset(new QByteArray());
m_task = Net::Upload::makeByteArray(url, m_response, xbox_auth_data.toUtf8());
m_task->addHeaderProxy(new Net::StaticHeaderProxy(headers));
auto* requestor = new AuthRequest(this);
connect(requestor, &AuthRequest::finished, this, &XboxUserStep::onRequestDone);
requestor->post(request, xbox_auth_data.toUtf8());
connect(m_task.get(), &Task::finished, this, &XboxUserStep::onRequestDone);
m_task->setNetwork(APPLICATION->network());
m_task->start();
qDebug() << "First layer of XBox auth ... commencing.";
}
void XboxUserStep::onRequestDone(QNetworkReply::NetworkError error, QByteArray data, QList<QNetworkReply::RawHeaderPair> headers)
void XboxUserStep::onRequestDone()
{
auto requestor = qobject_cast<AuthRequest*>(QObject::sender());
requestor->deleteLater();
if (error != QNetworkReply::NoError) {
qWarning() << "Reply error:" << error;
if (Net::isApplicationError(error)) {
emit finished(AccountTaskState::STATE_FAILED_SOFT, tr("XBox user authentication failed: %1").arg(requestor->errorString_));
if (m_task->error() != QNetworkReply::NoError) {
qWarning() << "Reply error:" << m_task->error();
if (Net::isApplicationError(m_task->error())) {
emit finished(AccountTaskState::STATE_FAILED_SOFT, tr("XBox user authentication failed: %1").arg(m_task->errorString()));
} else {
emit finished(AccountTaskState::STATE_OFFLINE, tr("XBox user authentication failed: %1").arg(requestor->errorString_));
emit finished(AccountTaskState::STATE_OFFLINE, tr("XBox user authentication failed: %1").arg(m_task->errorString()));
}
return;
}
Katabasis::Token temp;
if (!Parsers::parseXTokenResponse(data, temp, "UToken")) {
if (!Parsers::parseXTokenResponse(*m_response, temp, "UToken")) {
qWarning() << "Could not parse user authentication response...";
emit finished(AccountTaskState::STATE_FAILED_SOFT, tr("XBox user authentication response could not be understood."));
return;