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fix mod load with empty gameversions
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
(cherry picked from commit 29b3eb5cc6
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@ -45,7 +45,7 @@ static void loadManifestV1(Flame::Manifest& pack, QJsonObject& manifest)
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Flame::File file;
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loadFileV1(file, obj);
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Q_ASSERT(file.projectId != 0);
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pack.files.insert(file.fileId, file);
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}
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