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Add update UI for all resource types
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
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@ -53,5 +53,10 @@ class ShaderPackPage : public ExternalResourcesPage {
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bool shouldDisplay() const override { return true; }
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public slots:
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void downloadShaders();
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void downloadShaderPack();
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void updateShaderPacks();
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void deleteShaderPackMetadata();
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private:
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std::shared_ptr<ShaderPackFolderModel> m_model;
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};
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