Fix launch when no java is loaded

Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
This commit is contained in:
Trial97
2024-09-08 01:00:59 +03:00
parent 828acef7e9
commit 14fb54afd9
31 changed files with 163 additions and 290 deletions

View File

@ -2,41 +2,42 @@
#include "MinecraftInstance.h"
#include "PackProfile.h"
MinecraftLoadAndCheck::MinecraftLoadAndCheck(MinecraftInstance* inst, QObject* parent) : Task(parent), m_inst(inst) {}
MinecraftLoadAndCheck::MinecraftLoadAndCheck(MinecraftInstance* inst, Net::Mode netmode, QObject* parent)
: Task(parent), m_inst(inst), m_netmode(netmode)
{}
void MinecraftLoadAndCheck::executeTask()
{
// add offline metadata load task
auto components = m_inst->getPackProfile();
components->reload(Net::Mode::Offline);
components->reload(m_netmode);
m_task = components->getCurrentTask();
if (!m_task) {
emitSucceeded();
return;
}
connect(m_task.get(), &Task::succeeded, this, &MinecraftLoadAndCheck::subtaskSucceeded);
connect(m_task.get(), &Task::failed, this, &MinecraftLoadAndCheck::subtaskFailed);
connect(m_task.get(), &Task::aborted, this, [this] { subtaskFailed(tr("Aborted")); });
connect(m_task.get(), &Task::progress, this, &MinecraftLoadAndCheck::progress);
connect(m_task.get(), &Task::succeeded, this, &MinecraftLoadAndCheck::emitSucceeded);
connect(m_task.get(), &Task::failed, this, &MinecraftLoadAndCheck::emitFailed);
connect(m_task.get(), &Task::aborted, this, [this] { emitFailed(tr("Aborted")); });
connect(m_task.get(), &Task::progress, this, &MinecraftLoadAndCheck::setProgress);
connect(m_task.get(), &Task::stepProgress, this, &MinecraftLoadAndCheck::propagateStepProgress);
connect(m_task.get(), &Task::status, this, &MinecraftLoadAndCheck::setStatus);
connect(m_task.get(), &Task::details, this, &MinecraftLoadAndCheck::setDetails);
}
void MinecraftLoadAndCheck::subtaskSucceeded()
bool MinecraftLoadAndCheck::canAbort() const
{
if (isFinished()) {
qCritical() << "MinecraftUpdate: Subtask" << sender() << "succeeded, but work was already done!";
return;
if (m_task) {
return m_task->canAbort();
}
emitSucceeded();
return true;
}
void MinecraftLoadAndCheck::subtaskFailed(QString error)
bool MinecraftLoadAndCheck::abort()
{
if (isFinished()) {
qCritical() << "MinecraftUpdate: Subtask" << sender() << "failed, but work was already done!";
return;
if (m_task && m_task->canAbort()) {
return m_task->abort();
}
emitFailed(error);
}
return Task::abort();
}