Fix: signal/slot macro -> func pointer & network fixes

- convert qt connect calls to use function pointers instead of the signal/slot macros wherever practical (UI classes were mostly left alone, target was tasks and processes)
- give signals an explicit receivers to use the static method over the instance method wherever practical
- ensure networks tasks are using the `errorOccured` signal added in Qt5.15 over the deprecated `error` signal
- ensure all networks tasks have an sslErrors signal connected
- add seemingly missing `MinecraftAccount::authSucceeded` connection for `MSAInteractive` login flow

Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
This commit is contained in:
Rachel Powers
2023-04-17 17:51:34 -07:00
parent 1b05303250
commit 12f0d51c0c
27 changed files with 148 additions and 86 deletions

View File

@ -133,8 +133,8 @@ shared_qobject_ptr<AccountTask> MinecraftAccount::login(QString password) {
Q_ASSERT(m_currentTask.get() == nullptr);
m_currentTask.reset(new MojangLogin(&data, password));
connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded()));
connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString)));
connect(m_currentTask.get(), &Task::succeeded, this, &MinecraftAccount::authSucceeded);
connect(m_currentTask.get(), &Task::failed, this, &MinecraftAccount::authFailed);
connect(m_currentTask.get(), &Task::aborted, this, [this]{ authFailed(tr("Aborted")); });
emit activityChanged(true);
return m_currentTask;
@ -144,8 +144,8 @@ shared_qobject_ptr<AccountTask> MinecraftAccount::loginMSA() {
Q_ASSERT(m_currentTask.get() == nullptr);
m_currentTask.reset(new MSAInteractive(&data));
connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded()));
connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString)));
connect(m_currentTask.get(), &Task::succeeded, this, &MinecraftAccount::authSucceeded);
connect(m_currentTask.get(), &Task::failed, this, &MinecraftAccount::authFailed);
connect(m_currentTask.get(), &Task::aborted, this, [this]{ authFailed(tr("Aborted")); });
emit activityChanged(true);
return m_currentTask;
@ -155,8 +155,8 @@ shared_qobject_ptr<AccountTask> MinecraftAccount::loginOffline() {
Q_ASSERT(m_currentTask.get() == nullptr);
m_currentTask.reset(new OfflineLogin(&data));
connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded()));
connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString)));
connect(m_currentTask.get(), &Task::succeeded, this, &MinecraftAccount::authSucceeded);
connect(m_currentTask.get(), &Task::failed, this, &MinecraftAccount::authFailed);
connect(m_currentTask.get(), &Task::aborted, this, [this]{ authFailed(tr("Aborted")); });
emit activityChanged(true);
return m_currentTask;
@ -177,8 +177,8 @@ shared_qobject_ptr<AccountTask> MinecraftAccount::refresh() {
m_currentTask.reset(new MojangRefresh(&data));
}
connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded()));
connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString)));
connect(m_currentTask.get(), &Task::succeeded, this, &MinecraftAccount::authSucceeded);
connect(m_currentTask.get(), &Task::failed, this, &MinecraftAccount::authFailed);
connect(m_currentTask.get(), &Task::aborted, this, [this]{ authFailed(tr("Aborted")); });
emit activityChanged(true);
return m_currentTask;