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21 lines
551 B
C++
21 lines
551 B
C++
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#include <iostream>
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#include "packetTypes.h"
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#include "net_wmm.h"
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#include "LockoutState.h"
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// Output LockoutState to a stream in a human-readable format
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ostream &operator<<(ostream &os, const struct LockoutStateMsg &msg)
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{
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os << "lockout=" << (msg.lockout ? "true" : "false");
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return os;
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}
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// UDP port on local machine where downstream LockoutState should be sent
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unsigned LockoutState::udpPort = 0;
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LockoutState::LockoutState(int port) : PacketHandler("127.0.0.1", port, 0x02, PKT_ID_LOCKOUT_STATE)
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{
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LockoutState::udpPort = port;
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}
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