mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-05-12 22:34:26 +02:00

* Heh * prefab cat * minigame script + sounds imported * more catgrab * oops * functional objects non visual * More cat ghrab 2 * persist/stretchy logs + cue disable sound + sigh * finished cat grab * sdfsdfsdf * oops * Oops. * Freedom * More * more anime * anims almost dune * all anims * Oops. * Fixing bad animation * I have made a severe and continuous lapse in judgement * bear bop + cut + whiff visuals implemented * rest visuals implemented * added log visuals cut * accomadation for persist/stretch * Oops345 * CATS! * sorting layer oops * fix catgrab object being flipped * bug fix and huh choice * sorting layer fix * anim fixes * upscale almost * upscale done * Huge zoom in * left cat put * two main cats done * particles for main logs * Particles implemented * particle tweaks * bg cats placed * bg cats + zoom toggle * slide offset * more bg cat * new object sheet * bg cats final * more particle * particles fr * Oops * catdance update * I have created an Issue * fixed a lot of shit * Paricle fix * particle fix again im sorry * object upscale wip and more * Mistakes * freezer particle and tweaks * resorted * more particle nonsense im sorry everything hurts * freezer break implement * penguin fix * sorry * halves + upscales done + particles done * fixed particles * particle fixes 2000 * fixed cat dance and rest * snow * icon * oops232323 * Sigh * snow implementation * baby done * layering fix * actual layering fix * particle tweaks * windsnowshit * new rotation * rotation pivots set * all particles should be good now * bat fix * bg cats work better * miss implemented * layer arm fix * rotation changed * expose camera ease + spam prevention * it was just 1 beat long * custom objects * custom objects initial implementation * bomb + ball fix * new sounds * oops * More * big ball implementation 2 * Oops. * Update LBJCatMove.cs --------- Co-authored-by: ev <85412919+iloveoatmeal2022@users.noreply.github.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
643 lines
18 KiB
C#
643 lines
18 KiB
C#
// <auto-generated>MinigameLoaderGenerator</auto-generated>
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using Debug = UnityEngine.Debug;
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using HeavenStudio.Games.Loaders;
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namespace HeavenStudio
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{
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static partial class Minigames
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{
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public static void LoadMinigames(EventCaller eventCaller)
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{
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Minigames.Minigame game;
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game = RvlBadmintonLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlBadmintonLoader failed!");
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}
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game = CtrBearLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrBearLoader failed!");
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}
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game = RvlBoardMeetingLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlBoardMeetingLoader failed!");
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}
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game = AgbBonOdoriLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbBonOdoriLoader failed!");
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}
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game = NtrFlickLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrFlickLoader failed!");
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}
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game = CtrCatchLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrCatchLoader failed!");
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}
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game = RvlBookLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlBookLoader failed!");
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}
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game = AgbClapLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbClapLoader failed!");
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}
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game = NtrCoinLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrCoinLoader failed!");
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}
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game = NtrCropLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrCropLoader failed!");
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}
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game = NtrDjLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrDjLoader failed!");
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}
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game = NtrDogNinjaLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrDogNinjaLoader failed!");
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}
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game = RvlDoubleDateLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlDoubleDateLoader failed!");
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}
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game = CtrDrummingLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrDrummingLoader failed!");
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}
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game = NtrIdolLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrIdolLoader failed!");
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}
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game = AgbFireworkLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbFireworkLoader failed!");
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}
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game = CtrFirstContact.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrFirstContact failed!");
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}
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game = RvlFlipperFlopLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlFlipperFlopLoader failed!");
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}
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game = RvlForkLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlForkLoader failed!");
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}
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game = NtrGleeClubLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrGleeClubLoader failed!");
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}
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game = RvlNewKarateLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlNewKarateLoader failed!");
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}
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game = CtrTeppanLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrTeppanLoader failed!");
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}
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game = RvlRocketLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlRocketLoader failed!");
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}
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game = NtrBackbeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrBackbeatLoader failed!");
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}
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Debug.Log("Running game loader CtrLumBEARjackLoader");
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game = CtrLumBEARjackLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrLumBEARjackLoader failed!");
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}
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Debug.Log("Running game loader AgbMannequinFactoryLoader");
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game = AgbMannequinFactoryLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbMannequinFactoryLoader failed!");
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}
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game = RvlManzaiLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlManzaiLoader failed!");
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}
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game = AgbMarcherLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbMarcherLoader failed!");
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}
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game = PcoMeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader PcoMeatLoader failed!");
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}
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game = RvlMonkeyWatchLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlMonkeyWatchLoader failed!");
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}
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game = AgbUpbeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbUpbeatLoader failed!");
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}
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game = ntrMunchyMonkLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader ntrMunchyMonkLoader failed!");
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}
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game = AgbNightWalkLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbNightWalkLoader failed!");
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}
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game = NtrOctopusMachineLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrOctopusMachineLoader failed!");
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}
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game = CtrPillowLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrPillowLoader failed!");
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}
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game = AgbQuizShowLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbQuizShowLoader failed!");
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}
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game = NtrPingpongLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrPingpongLoader failed!");
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}
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game = PcoSomenLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader PcoSomenLoader failed!");
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}
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game = AgbRhythmTestGBALoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbRhythmTestGBALoader failed!");
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}
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game = AgbHairLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbHairLoader failed!");
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}
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game = RvlRingsideLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlRingsideLoader failed!");
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}
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game = NtrRockersLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrRockersLoader failed!");
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}
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game = NtrSamuraiLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrSamuraiLoader failed!");
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}
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game = RvlSeeSawLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlSeeSawLoader failed!");
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}
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game = NtrSlotMonsterLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrSlotMonsterLoader failed!");
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}
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game = AgbGhostLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbGhostLoader failed!");
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}
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game = AgbBatterLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbBatterLoader failed!");
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}
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game = AgbSpaceDanceLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbSpaceDanceLoader failed!");
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}
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game = NtrSoccerLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrSoccerLoader failed!");
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}
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game = NtrSplashdownLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrSplashdownLoader failed!");
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}
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game = CtrSumouLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrSumouLoader failed!");
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}
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game = RvlTambourineLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlTambourineLoader failed!");
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}
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game = AgbTapLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbTapLoader failed!");
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}
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game = RvlTapTroupeLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlTapTroupeLoader failed!");
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}
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game = NtrDazzlesLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
|
|
{
|
|
Debug.LogWarning("Game loader NtrDazzlesLoader failed!");
|
|
}
|
|
|
|
game = AgbTossBoysLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader AgbTossBoysLoader failed!");
|
|
}
|
|
|
|
game = TotemClimbLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader TotemClimbLoader failed!");
|
|
}
|
|
|
|
game = AgbTramLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader AgbTramLoader failed!");
|
|
}
|
|
|
|
game = MobTrickLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader MobTrickLoader failed!");
|
|
}
|
|
|
|
game = NtrTunnelLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader NtrTunnelLoader failed!");
|
|
}
|
|
|
|
game = AgbWaltzLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader AgbWaltzLoader failed!");
|
|
}
|
|
|
|
game = RvlWorkingDoughLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader RvlWorkingDoughLoader failed!");
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
}
|