mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-05-14 22:17:06 +02:00

* oh yeah i forgot about github lmao no prefab yet, but a bunch of the coding and sfx are implemented * some stuff did some prefab assembly, added background color block, idk i'm tired * a bunch more stuff idk i'm tired again, i really doubt this will even be read by anybody btw if you're reading this, type "charging chicken should be replaced with a piece of pizza" and ping me in the HS discord server * even more more stuff holy shit i did a lot lmao * oh god there's so much done and still so much to do help * the stone platforms man my god this took so much work * god dammit fuck this game * buncha text stuff this wasn't so bad, hopefully i won't want to eat my own shorts next time i work on miss stuff * water speed finally fixed this once and for all i think * stufr music fade, ending text, making platforms fall under the chicken when the chicken falls, general bug fixes * getting there i'd say we're roughly 70% ready for a PR or so * almost done just needs (a lot of) finishing touches * hjgdf stuff * boogledop doobedy deoooebb * buncha shit again oh lawd we getting close, if only these fuckin game breaking bugs would stop showing up * almost done except for the new game breaking bug still. that'll probably take a while * it's getting too real AND the game breaking bug is gone! * checkpoint use this for reverting back while changing how stone platforms spawn * blorf god i have so much shit to do tomorrow * some stuff doobety * trippy added shaders for the "future" bg * colors and stuffs yayy * background objects do be comin tho too real * yo holy shit this is coming together nicely * we cookin frfr * real all too real... * idk something changed but idk what * platforms are cool now yay (still have a bunch of stuff to do tho) * chicken is almost gosh dang done woot * almost there but for real this time probably the second or third to last commit * chiken is feature complete i literally just need three audio files, then set up assbuns, then draft PR * chimken is done yahoo * finishing tooches boopin snoots
750 lines
22 KiB
C#
750 lines
22 KiB
C#
// <auto-generated>MinigameLoaderGenerator</auto-generated>
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using Debug = UnityEngine.Debug;
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using HeavenStudio.Games.Loaders;
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namespace HeavenStudio
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{
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static partial class Minigames
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{
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public static void LoadMinigames(EventCaller eventCaller)
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{
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Minigames.Minigame game;
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game = NtrAirboarderLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrAirboarderLoader failed!");
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}
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game = RvlBadmintonLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlBadmintonLoader failed!");
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}
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game = CtrBearLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrBearLoader failed!");
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}
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game = RvlBoardMeetingLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlBoardMeetingLoader failed!");
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}
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game = AgbBonOdoriLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbBonOdoriLoader failed!");
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}
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game = NtrFlickLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrFlickLoader failed!");
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}
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game = RvlBuiltLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlBuiltLoader failed!");
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}
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game = PcoCanneryLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader PcoCanneryLoader failed!");
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}
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game = CtrCatchLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrCatchLoader failed!");
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}
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game = CtrChargingChickenLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrChargingChickenLoader failed!");
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}
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game = RvlBookLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlBookLoader failed!");
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}
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game = AgbClapLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbClapLoader failed!");
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}
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game = RvlClapTrapLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlClapTrapLoader failed!");
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}
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game = NtrCoinLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrCoinLoader failed!");
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}
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game = NtrCropLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrCropLoader failed!");
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}
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game = NtrDjLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrDjLoader failed!");
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}
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game = NtrDogNinjaLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrDogNinjaLoader failed!");
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}
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game = RvlDoubleDateLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlDoubleDateLoader failed!");
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}
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game = CtrDrummingLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrDrummingLoader failed!");
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}
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game = NtrIdolLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrIdolLoader failed!");
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}
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game = AgbFireworkLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbFireworkLoader failed!");
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}
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game = CtrFirstContact.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrFirstContact failed!");
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}
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game = RvlFlipperFlopLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlFlipperFlopLoader failed!");
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}
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game = RvlForkLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlForkLoader failed!");
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}
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game = NtrFreezeFrameLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrFreezeFrameLoader failed!");
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}
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game = NtrGleeClubLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrGleeClubLoader failed!");
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}
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game = RvlNewKarateLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlNewKarateLoader failed!");
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}
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game = CtrTeppanLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrTeppanLoader failed!");
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}
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game = RvlRocketLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlRocketLoader failed!");
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}
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game = NtrBackbeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrBackbeatLoader failed!");
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}
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game = CtrLumBEARjackLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrLumBEARjackLoader failed!");
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}
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game = AgbMannequinFactoryLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbMannequinFactoryLoader failed!");
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}
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game = RvlManzaiLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlManzaiLoader failed!");
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}
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game = AgbMarcherLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbMarcherLoader failed!");
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}
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game = PcoMeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader PcoMeatLoader failed!");
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}
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game = RvlMonkeyWatchLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlMonkeyWatchLoader failed!");
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}
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game = AgbUpbeatLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbUpbeatLoader failed!");
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}
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game = ntrMunchyMonkLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader ntrMunchyMonkLoader failed!");
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}
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game = PcoNailLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader PcoNailLoader failed!");
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}
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game = AgbNightWalkLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbNightWalkLoader failed!");
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}
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game = NtrOctopusMachineLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrOctopusMachineLoader failed!");
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}
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game = CtrPillowLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader CtrPillowLoader failed!");
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}
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game = AgbPowerCalligraphy.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbPowerCalligraphy failed!");
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}
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game = AgbQuizShowLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbQuizShowLoader failed!");
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}
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game = AgbRapMenLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbRapMenLoader failed!");
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}
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game = NtrPingpongLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrPingpongLoader failed!");
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}
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game = PcoSomenLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader PcoSomenLoader failed!");
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}
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game = AgbRhythmTestGBALoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbRhythmTestGBALoader failed!");
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}
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game = AgbHairLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbHairLoader failed!");
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}
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game = RvlRingsideLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlRingsideLoader failed!");
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}
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game = NtrRockersLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrRockersLoader failed!");
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}
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game = NtrSamuraiLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrSamuraiLoader failed!");
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}
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game = RvlSeeSawLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader RvlSeeSawLoader failed!");
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}
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game = NtrShootEmUpLoader.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader NtrShootEmUpLoader failed!");
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}
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game = AgbSickBeats.AddGame(eventCaller);
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if (game != null)
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{
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eventCaller.minigames.Add(game.name, game);
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}
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else
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{
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Debug.LogWarning("Game loader AgbSickBeats failed!");
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}
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|
|
game = NtrSlotMonsterLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader NtrSlotMonsterLoader failed!");
|
|
}
|
|
|
|
game = AgbGhostLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader AgbGhostLoader failed!");
|
|
}
|
|
|
|
game = AgbBatterLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader AgbBatterLoader failed!");
|
|
}
|
|
|
|
game = AgbSpaceDanceLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader AgbSpaceDanceLoader failed!");
|
|
}
|
|
|
|
game = NtrSoccerLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader NtrSoccerLoader failed!");
|
|
}
|
|
|
|
game = NtrSplashdownLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader NtrSplashdownLoader failed!");
|
|
}
|
|
|
|
game = CtrSumouLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader CtrSumouLoader failed!");
|
|
}
|
|
|
|
game = RvlTambourineLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader RvlTambourineLoader failed!");
|
|
}
|
|
|
|
game = AgbTapLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader AgbTapLoader failed!");
|
|
}
|
|
|
|
game = RvlTapTroupeLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader RvlTapTroupeLoader failed!");
|
|
}
|
|
|
|
game = NtrDazzlesLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader NtrDazzlesLoader failed!");
|
|
}
|
|
|
|
game = AgbTossBoysLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader AgbTossBoysLoader failed!");
|
|
}
|
|
|
|
game = TotemClimbLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader TotemClimbLoader failed!");
|
|
}
|
|
|
|
game = AgbTramLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader AgbTramLoader failed!");
|
|
}
|
|
|
|
game = MobTrickLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader MobTrickLoader failed!");
|
|
}
|
|
|
|
game = NtrTunnelLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader NtrTunnelLoader failed!");
|
|
}
|
|
|
|
game = AgbWaltzLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader AgbWaltzLoader failed!");
|
|
}
|
|
|
|
game = RvlWorkingDoughLoader.AddGame(eventCaller);
|
|
if (game != null)
|
|
{
|
|
eventCaller.minigames.Add(game.name, game);
|
|
}
|
|
else
|
|
{
|
|
Debug.LogWarning("Game loader RvlWorkingDoughLoader failed!");
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
}
|