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20 lines
422 B
C#
20 lines
422 B
C#
using UnityEngine;
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using UnityEngine.UI;
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namespace RhythmHeavenMania.Editor
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{
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public class GridGameSelector : MonoBehaviour
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{
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public GameObject GameTitlePreview;
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public void OnEnter()
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{
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GameTitlePreview.GetComponent<Image>().enabled = true;
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}
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public void OnExit()
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{
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GameTitlePreview.GetComponent<Image>().enabled = false;
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}
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}
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} |