996 Commits

Author SHA1 Message Date
minenice55
94bc2c4366
oops 2024-02-04 01:59:18 -05:00
minenice55
a874b18ccb JSL-Related Improvements (#679)
* *don't* cause a stack overflow when polling split controller

* update JSL (DualSense Edge support)

add ability to update controller bindings

* (temporarily) get rid of everything joy-con pair related

* prepare the new controller

update JSL

* implementation of joycon pair

* properly do the material

* finish implementation
2024-02-04 06:55:43 +00:00
ThePurpleAnon
2aa0c24be2 Upbeat blip length (#675)
* Implementation

actually implemented the slider, waiting on zeo's word for polish

* Non-placeholder text

ty zeo
2024-02-02 00:42:49 +00:00
AstrlJelly
3960359887 just two bug fixes (#667)
* Update README.md (#661)

* reimplement the fixes

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-01-31 05:00:53 +00:00
minenice55
7384dd9092 remove unused class 2024-01-25 15:27:26 -05:00
minenice55
9be16564a0 change operation order for input checks 2024-01-25 15:11:43 -05:00
minenice55
9f0a48e9ff event caller refactoring
change operation order of minigame loading
2024-01-25 12:29:05 -05:00
minenice55
b94a70fbc6 fix certain types of sounds firing a frame late 2024-01-24 00:17:35 -05:00
minenice55
8348eaa283
pause unloads assets on exit 2024-01-22 14:18:41 -05:00
minenice55
9bb98310cc change title screen anti-mash mechanism 2024-01-22 10:58:45 -05:00
minenice55
7d41478ed9 adjust dj school mixer settings 2024-01-21 23:13:39 -05:00
minenice55
f46d769f5f literal skill star 2024-01-21 20:55:31 -05:00
minenice55
bc90418494
Merge pull request #650 from blank3times/twilight-over-noon
Update #648 implementation to replace noon in Air Rally
2024-01-22 01:50:07 +00:00
minenice55
ceb76f9d7d settable flashing effects warning 2024-01-21 20:38:56 -05:00
blank3times
1b6422bf6f Update AirRally.cs
Twilight goes back to Night and then goes over Noon
2024-01-21 17:21:12 -08:00
minenice55
097f92ffb1 fix broken marker rendering 2024-01-21 20:18:55 -05:00
minenice55
607818e3be fix doubled input responses in some menus
decimal marker weights
2024-01-21 20:10:45 -05:00
minenice55
029991656c excessive tabs 2024-01-21 19:44:39 -05:00
minenice55
3a3eb803ef default timing display is non-lazer
plan for future overlays?
2024-01-21 19:43:29 -05:00
minenice55
cda15b8cf0 implement #648 "properly"
try to fix weird performance regression in board meeting
2024-01-21 19:36:12 -05:00
minenice55
5cf8422457 Revert "Merge pull request #648 from blank3times/master"
This reverts commit 8507439e0e040196623a71676ec7427a3f46d44a, reversing
changes made to 5e63a5898a87d96abe75babd1f4fdf83ef6d620c.
2024-01-21 19:15:28 -05:00
minenice55
485906a044 default perfect challenge to off 2024-01-21 18:11:48 -05:00
minenice55
1f94fe3048 new memes 2024-01-21 18:10:23 -05:00
minenice55
2941322039 do it in the editor too 2024-01-21 16:54:10 -05:00
minenice55
5c9a0b2d48 no miss + skill star in judgement
fix potential crashes when exiting play
2024-01-21 16:50:05 -05:00
minenice55
8507439e0e
Merge pull request #648 from blank3times/master
Fix golden hour time of day settings being labelled "noon"
2024-01-21 18:24:17 +00:00
blank3times
80f72292a6
Update DoubleDate.cs
Replace references to 'noon' with 'sunset'
2024-01-20 23:15:51 -08:00
blank3times
276b094301
Update AirRally.cs
Replace references to 'noon' with 'twilight'
2024-01-20 23:14:22 -08:00
minenice55
85119ec5be *actually* get rid of discord game sdk 2024-01-21 00:17:14 -05:00
minenice55
b4ceb15743 fix weird edge case in toss boys autodispense
let beataction throw exceptions
2024-01-21 00:15:06 -05:00
minenice55
dbf28debe0 fix asset unloading jank with karate man 2024-01-20 23:59:26 -05:00
minenice55
81e546e3fe rendertexture null check 2024-01-20 23:39:41 -05:00
minenice55
4052e44e7b update Jukebox version
fix issues with Judgement audio
2024-01-20 23:30:28 -05:00
minenice55
8b43853450 fix operation order issue with judgement 2024-01-20 00:24:23 -05:00
minenice55
5c46e64fc0 fix #631 2024-01-19 23:05:26 -05:00
minenice55
4dd1fec62b fix #640 2024-01-19 21:46:21 -05:00
minenice55
f68192e6e2 de-static-ify game manager and conductor for minigame logic 2024-01-18 23:52:38 -05:00
minenice55
e9bda6742e minigame template 2024-01-18 23:39:20 -05:00
minenice55
49fcc959f4 also use sourcegen for controller loaders 2024-01-18 21:38:01 -05:00
minenice55
ed78a4ba2f replace minigame loader reflection with source generator 2024-01-18 19:56:26 -05:00
minenice55
c341715901 fix minor pj party anim bug
update credits
adjust a mixer effect setting
2024-01-17 19:50:12 -05:00
minenice55
cfcca0f9eb clean up event queues 2024-01-17 18:49:14 -05:00
minenice55
0e1c9bad68 workaround sneaky spirits pause jank
make BeatAction also wait for conductor DSP to start
remove leftover logic from old conductor sync
fix #630
fix #632
fix #633
2024-01-17 18:43:26 -05:00
minenice55
b6ec60ca92 try to fix weird score bug
controller only gets re-assigned on first boot
don't stall the cpu to queue frames
2024-01-16 15:21:22 -05:00
minenice55
954bb4f589
mac moment 2024-01-15 19:55:53 -05:00
minenice55
8f17614639 prod flag, ready for launch 2024-01-15 15:04:40 -05:00
minenice55
5482d3e799 tunnel scroll
working dough fix
2024-01-15 14:22:26 -05:00
minenice55
da37cc7aae oops debug print 2024-01-15 12:31:12 -05:00
minenice55
f6cec18904 make frames show up properly
fix cart guy for real
2024-01-15 12:26:20 -05:00
minenice55
5225b95cc3 framed epilogues, play mode campaign toggle 2024-01-15 10:54:08 -05:00