b9b4a6ec97
Update ClappyTrio.cs
2022-08-15 21:14:00 -05:00
3b47a939a3
Addition of Spaceball's ball type, Clappy Trio minimum member count raised to 3
2022-08-13 15:53:32 +08:00
be41ff3014
Internal: separate minigame definitions
2022-04-12 12:14:46 -04:00
030837d3c9
Allowed lion count and mii faces to be set before game switches and fixed some bugs from last pr
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I went through every single game script to look for bugs in intialization, there shouldn't be anything else that was caused by the pr (there is a bug in Spaceball where a ball cue won't trigger correctly if it's on the same beat as the switch, but i'm not sure how to fix it)
2022-03-27 11:13:13 -07:00
2f974e0e61
fixing another bug with clappy trio
2022-03-26 17:53:34 -07:00
ebeea121ed
Moved all minigame initialization to Awake()
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I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
9f7b8ee278
The biggest of boi refactors
2022-03-14 07:21:05 -07:00
30d2931762
Organization refactor
2022-03-11 21:10:13 -07:00
5d99596c67
Added Change Lion Count event to Clappy Trio
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1-8 lions thats crazy
2022-02-28 20:11:01 -05:00
48b83faa68
Added support for variable lions in Clappy Trio
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You can also just have 1 lion
2022-02-28 19:46:55 -05:00
bcb4396fb5
Was unable to clap more than once at a time
2022-02-05 15:58:02 -05:00
2c2d43ac17
Karate Man Kick started
2022-01-01 13:54:17 -05:00
75965927d6
Further improvements to AudioSource.time (Conductor.cs)
2021-12-27 21:36:27 -05:00
ff6bce2806
Fixed AudioSource.time bug, check Conductor.cs for comment.
2021-12-26 23:48:39 -05:00
db79325393
Further input latency fixes
2021-12-24 21:37:03 -05:00
58ea8d5e4c
Better input latency, but not finalized. (weird results on low bpm's)
2021-12-24 18:41:35 -05:00
2c4f7bbac7
The Clappy Trio finalized (hopefully) + Dynamic "Trio" count.
2021-12-24 03:35:54 -05:00
d72cb639b3
Fixed ForkLifter hand grab bug
2021-12-23 22:36:16 -05:00
aa3f999721
Fixed problem with Trio faces not changing
2021-12-23 19:58:48 -05:00
88d23ef8cc
Music sorting
2021-12-23 17:39:03 -05:00
1bdf6c68e8
Got rid of all hard-coded ForkLifter code from GameManager.
2021-12-20 23:38:59 -05:00