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95 Commits
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f9113ccff7
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LumBEARjack (#734)
* Heh * prefab cat * minigame script + sounds imported * more catgrab * oops * functional objects non visual * More cat ghrab 2 * persist/stretchy logs + cue disable sound + sigh * finished cat grab * sdfsdfsdf * oops * Oops. * Freedom * More * more anime * anims almost dune * all anims * Oops. * Fixing bad animation * I have made a severe and continuous lapse in judgement * bear bop + cut + whiff visuals implemented * rest visuals implemented * added log visuals cut * accomadation for persist/stretch * Oops345 * CATS! * sorting layer oops * fix catgrab object being flipped * bug fix and huh choice * sorting layer fix * anim fixes * upscale almost * upscale done * Huge zoom in * left cat put * two main cats done * particles for main logs * Particles implemented * particle tweaks * bg cats placed * bg cats + zoom toggle * slide offset * more bg cat * new object sheet * bg cats final * more particle * particles fr * Oops * catdance update * I have created an Issue * fixed a lot of shit * Paricle fix * particle fix again im sorry * object upscale wip and more * Mistakes * freezer particle and tweaks * resorted * more particle nonsense im sorry everything hurts * freezer break implement * penguin fix * sorry * halves + upscales done + particles done * fixed particles * particle fixes 2000 * fixed cat dance and rest * snow * icon * oops232323 * Sigh * snow implementation * baby done * layering fix * actual layering fix * particle tweaks * windsnowshit * new rotation * rotation pivots set * all particles should be good now * bat fix * bg cats work better * miss implemented * layer arm fix * rotation changed * expose camera ease + spam prevention * it was just 1 beat long * custom objects * custom objects initial implementation * bomb + ball fix * new sounds * oops * More * big ball implementation 2 * Oops. * Update LBJCatMove.cs --------- Co-authored-by: ev <85412919+iloveoatmeal2022@users.noreply.github.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com> |
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e3c1579535
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Rhythm Test GBA Hotfixes (Right Branch Editon!) (#718)
* Rhythm Test GBA - Starting!!! - Prefab - Placeholder icon - KTB cue & Button animation - Sorta kinda started the flashing ktb stuff??? * KTB Works! now onto countdown * Feature-complete! Still needs text and paper, but beyond that it's pretty much done! * Finishing touches (for now) mostly the mask lol * Rhythm Test GBA Hotfix countdown is no longer a prefunction also touched up visuals * Rhythm Test GBA Hotfix 2 fixed zero not disappearing when beeps start, set up framework that'll make the text at least marginally easier to implement later --------- Co-authored-by: minenice55 <star.elementa@gmail.com> |
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8b71fc2234
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Rhythm Test (GBA) (#712)
* Rhythm Test GBA - Starting!!! - Prefab - Placeholder icon - KTB cue & Button animation - Sorta kinda started the flashing ktb stuff??? * KTB Works! now onto countdown * Feature-complete! Still needs text and paper, but beyond that it's pretty much done! * Finishing touches (for now) mostly the mask lol --------- Co-authored-by: minenice55 <star.elementa@gmail.com> |
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44b645f57a
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Tunnel Backgrounds (#713)
* field + desert bgs we're just getting started * city bg wooo * New camera positioning in car thank you maddy and meta * night time zzz * moai + crop stomp bgs * new sheet goodbye bluetooth wheel * tunnel bg changer * quiz bg wip * quiz show bg animated i am far too stupid to understand what's going on with the code * far anim disappeared??? fsr??? * bgs are done woooo this might be huge for the tunnel community * Revert "bgs are done woooo" This reverts commit f4ca272731ae62ae755fe14e7a9d4c37c5ea35f4. * Revert "Revert "bgs are done woooo"" This reverts commit b75ca2be150755c1782be151cda231706e7f231e. * Revert "Revert "Revert "bgs are done woooo""" This reverts commit 7d2e47ccbc00c78f56c4c9632af6fd423d983caa. * i dont know man * redo lost anims * add quiz bg lol --------- Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: AstrlJelly <bdlawson115@gmail.com> |
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6469e1baf1
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Sumo brothers (#706)
* Lockstep fansodnason * More Lockstep Implemented the new sprites (still needs work). Added new Icon. * More lockstep stuff i have no clue * Animation Tweaking I fiddled around with numbers weeeeeeeeeeeeeeee * Merge branch 'master' of https://github.com/RaffyTaffy14/HS * Background Has basic background * End Pose Start Adds the End Pose cue's tweeting sound (took so long but felt so cool) * Inu Sensei Start Inu Sensei added to scene. He can bop, crouch, or do neither * Temp Sumo Brothers Icon Made by Donfen * Inu Sensei Tweeting Inu Sensei now does his animation during the duration of the End Pose cue. * Crouch Block Rework Reworked crouch block to be a stretchable cue instead of a toggle (like KM prepare stance) * Bop Block Rework Bop block reworked to be a toggle. Also made a few minor tweaks to random things. * Added the Brothers The Sumo Brothers from Sumo Brothers are now in Sumo Brothers (minus the sumo) * Imported Upscaled Sumou_BG Higher resolution background and Inu Sensei sprites. * Imported REAL Upscaled Sumou_BG oops * Slap & Stomp Signals the domg buncus and tink tonks * Twiddling my Thumbs Random, Insignificant changes to random things in the code * idk random cleanup after I finally got HS to not be in shambles * more stuff dunno * Input for Pose this should not have taken this long * uh waste of 4gb atm, need 4gb atm, may need this not atm * Modernized Bops & WIP Stomps/Slaps Made the bop system to have automatic/stretchy settings like all new games. Also got a WIP implementation of stomping/slapping * quite honest i do not know let's just update HS * Prepare Slap Animation Prepare Slap animation has been animated and implemented * Sumo Prefab some stuff went down yesterday when updating the fork that involved the sumo prefab randomly downgrading to an older version, so I'm hoping that this commit will make sure that the current prefab wont just vanish into oblivion * Slapping Animation v1 Spent a few hours animating the front-hand slapping animation. Also added a "Look at Camera" event that makes the brotheren look at the camera while slapping. * Stomping Animations All stomp and stomp prepare animations are animated and coded into the game (except for the miss one) * Slapping Animation v2 finally animated the alternate slapping animation where those sumo brothers slap with their other hand * Slapping to Stomping Transition Added the slapping animation for when the Bros transition from slapping to stomping as well as all the accompanying code to get it to function. Also tweaked the two other slapping animations to fix the interpolation of those speed lines. * Inu Sensei Complete Added redone inu sensei spritesheet (thanks Mage!), animated all inu sensei animations, and coded all the inu sensei functionality. This is all really coming together now * Sumo Miss anims & more Added the Slap/Stomp miss animations. Coded the ability to whiff inputs. Replaced all the SFX with Kievit-approved rips. Added the little slap impact effect for successful slap inputs. Getting ready to make stomps pretty. Fixed misc bugs. * Sumo Pose anims & more Added the first set of pose animations. Also added animations for transitioning from posing to something else. Stomps aint getting pretty this time. Fixed misc bugs. * Sumo Pose anims v2 Animated the whole 2nd set of sumo pose animations. Fixed some various bugs with poses. Added a random setting for the poses (although it doesn't work well with only 2 poses). Getting ready for the PR * Random Bug Fixes Fixed random pose option, fixed an animation that accidentally left loop on, and added monologue. Getting ready for pr in a few days. * New Icon & Bug Fixes Added a shiny new icon made by Seanski2, fixed a bug about poses in tap mode being a bit bugged and fixed the Slap-to-Stomp slap animation being able to be played too soon. --------- Co-authored-by: minenice55 <star.elementa@gmail.com> |
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dd9a06ad52
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Change Project License to MIT (#700)
* license change replace unneeded package * reword this |
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0b5a60583e
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Manzai but more of it (#695)
* Lots of small things
Replaced the combined "boing" sound from rhre with the split "boing" sounds from ingame for easier voice replacement.
Split the regular pun and boing pun blocks.
Made the offset for Kosuke's voicelines adapt to the sound's pitch.
Made speech bubble positions randomized.
Made the "ready" animation play in autoplay if you're in touch mode.
Moved the window for when you're allowed to start holding for a slap in touch mode sooner.
* Minor-er things
Attempted and failed to get the "crowd noise interruption" in place.
Removed a log command.
Disabled bopping in the "boing" block sooner.
Fixed how the pun and boing blocks work on game switch.
* Even more minor things ™️
Shuffled around some things in the prefab to be more accurate to the original.
Finally moved the reference images out of the root assets folder
* Did somebody ask for more minor changes
Changed how the input method is called to prepare for random voicelines.
Made playback speed affect voice pitching (unless pitching is turned off in the block)
Fixed input doubling if a Pun block is put on the same beat as a game switch (curse you space soccer and not having to check for that in the method i stole from you)
* QoL tap mode thing
Basically if you hold down the button for long enough, kasuke will play the "ready" animation which is uninterruptable until you let go
* No way is that more minor things
Added figure-farter-esque easter egg. (hold both shoulder buttons while inputting and see what happens :3)
Made whiffs detract from your score.
* Stuff
Added options for audience sounds and added practice crowd sounds.
Fixed Kasuke's pitching and split the "donaiyanen" voice line.
Added spritesheet for the crowd (it's not even split yet i literally just remembered i never pushed last night and i wanted to do that first)
* Crowd (still WIP)
Added the crowd and all the animations that are in vanilla.
Added a block for crowd animations.
Yeah basically just crowd implementation, extra goodies are yet to come.
* Crowd Stuff but More
Made bops low priority animations for the crowd.
Added the jumping animation holy fuck that was a headache please send hlep.
* removed WIP label
bc raffy and astrl and maddy bugged me about it
* Cool Stuff
Added the microphone and animated it using the "birds slide" block.
Added the sprite sheet for particles.
Implemented the feather particles during a slap.
* The Push
Optimized a bit of input code.
ADDED VOICELINES WOOOOO (with randomization)
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ec65c5d056
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Improved Sound Loading (#688)
* basic audio preloading could this operation be timesliced even more? * note * load sounds in subfolders from their ABs properly fix sound names that would conflict from this change * also grab from cache in this method * fix ringside's assetbundle * several AB sfx fixes air rally catchy tune coin toss karate man lockstep marching orders mr upbeat samurai slice gold tambourine tram&pauline trick on the class working dough * fix flipper flop assetbundle * fix weird issue with pause menu arrow |
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1f03646118
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Monkey watch (#555)
* basic setup+inputs
this is gonna be so annoying to optimize
i am SO overwhelmed with the options that i have
object pooling, disabling the monkeys, literally just placing them manually... idk.
* custom monkeys + more setup stuff
it's all coming together .
* a few tweaks
committing to update the spritesheet
* hi ev
* player stuff
* player anims
* particles
* more of prefab
* upscale for this sheet
* prefab more
* oops
* anims n stuff
* assign the stuff, a little bit of rotation
* better sheet
* balloon sheet
* particles
* Revert "particles"
This reverts commit fe4d589731a3ceacc7d80b7fde520f87b1c6e745.
* Revert "Revert "particles""
This reverts commit ce117b280d4bd7400bd40260f4d858f2d5fba9e3.
* fixed the watch outline + pink monkey prefab variant
the bccad really is a life saver
* anims for monkeys
* convert to dictionary
yippee for dictionaries
* better camera
* click animations are all done
* custom monkeys are actually good now :)
* prefab adjustments
* oopps2
* tweaked particles
* inactive monkeys/custom monkeys + prefab fixes
they should work perfectly now, and the prefab should also need no further adjustment
hopefully...
* many animations
* click fixes
* the prefab needed One more adjustment
* oops again
hopefully the shadow is good now
* sheet adjustment
* all yellow anims done
* progress.
starting on the monkeys appear block rn, and then i'll work on the monkey spawning logic. honestly should be pretty easy (and i DON'T think this will be something i look back on as if i was crazy 😄 )
* open / close hole
* monkey spawning working better
* pink monkey anims
* clean slate
* gonna test something
* proper camera
* Camera movements done
* pink monkey sounds and a small bug fix
* clock arrow now moves
* gettin ready to spawn el monkeys
* monkeys should spawn now ig
* bug fixes
* oops
* monkeys appear added
* more fixes yahoo
* shadow tweak
* bug fixes
* zoom out beginnings
* hour more smooth
* smooth minute too
* it now zooms out lol
* middle monkey
* oopsie doopsie
* hot air balloon
* oops
* anim
* disappear fix
* ticks on input now
* prepare earlier
* tiny tweak
* oops again
* fixed the input bug
* holes
* middle monkey anims
* fixed layering
* zoom out tweaks and shadow movement
* camera tweak
* tweaks
* quad
* camera tweak
* quart
* inspcetor
* shadow correct
* Okay
* zoom out seperation
* instant
* balloon movement
* balloon fixed
* fixed particle
* icon
* fixed beataction parameters
* monkey watch camera refactor
run sourcegen
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Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
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fc55712779
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Nightwalk GBA (#569)
* Nightwalks set up * Play yan with balloons * platformSetUp * Platform handler fundamentals * Count In Added * small thing * Got em inputs in nightwalk gba to work * Platforms now spawn when there's no count-in * He jumps now! * Decreased platform count * Height changes added * Randomness for height changes * Name changing * Fixed a bug with no count in blocks * Ok height changes should be flawless now * No jumping added * Umbrella and lollipop added * Umbrella drum pattern added * Fallyan :( * Implemented falling :( * Fixed drum patterns not working * Fish implemented * Fixed kick sound being weird * 4 beat count in added * Tweaked landing pos * Walking Count-In added * new sprites touched up anims * oops1 * barely anims * Implemented barelies into nightwalk gba * Balloons have random positioning now * New sounds and whiff/barely sounds * Fall smear added * Fixed issues with platform heights on gameswitches * 24 platforms * walk is normalized now * Star scrolling functionality done * Blink animations n stuff * STARS BLINK NOW * Force evolve added + tweaks * Fixed stars not stopping + upped amount of stars * End event setup * Finding end blocks logic added * end event functionality finished * end platform anim * fixed anim * only stars on screen evolve * 2 evolve by default * End event fixes * more blinking * star blinks now and has string * minor tweak * fix to interaction between fish and end block * tweaked dropdown values * removed fish sound * named some sprites in the spritesheet * high jump and roll anims * Roll sound should only play if valid * Small fix to roll cue sound logic * Another small fix to roll cue sound logic * ok actually fixed roll sound * roll platform added to jumpl platform prefab * Roll cue platform visuals done * Basic Roll Cue implemented * flower * umbrella * barely for roll release * OOPS * smol fixes * fixed visual stuff and added missing to rolls * redid sheet, new anims * slow walkin' * adjustments * oops * adjusted smear * improved interaction between roll and end block * improved interaction between roll cue and platform heights * 32 stars * made the star boundary way smaller * how was i this stupid * fixed more interactions * stack proof roll cue and also end block + roll cue fix * Fixed things related to stars * fixed no jumping not working with end block + roll * nearing the final stages * rolls counts for 2 jumps now * fixed a bug to do with roll platforms and made roll platform sounds not be able to be played on invalid beats * made stage 2 stars bigger * added destroy roll platform sprites * update to new systems --------- Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> |
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9be16564a0 | change operation order for input checks | ||
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9f0a48e9ff |
event caller refactoring
change operation order of minigame loading |
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b94a70fbc6 | fix certain types of sounds firing a frame late | ||
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23d9edf5fe |
Revert "prod flag gaming"
This reverts commit ca742c85672a76e184f5745baaebd187ba510e4c. |
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ca742c8567 | prod flag gaming | ||
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7d41478ed9 | adjust dj school mixer settings | ||
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097f92ffb1 | fix broken marker rendering | ||
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607818e3be |
fix doubled input responses in some menus
decimal marker weights |
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3a3eb803ef |
default timing display is non-lazer
plan for future overlays? |
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cda15b8cf0 |
implement #648 "properly"
try to fix weird performance regression in board meeting |
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1f94fe3048 | new memes | ||
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2941322039 | do it in the editor too | ||
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5c9a0b2d48 |
no miss + skill star in judgement
fix potential crashes when exiting play |
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5e63a5898a |
remove temp kanji from mouse icon
it's still ugly but eh |
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b4ceb15743 |
fix weird edge case in toss boys autodispense
let beataction throw exceptions |
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dbf28debe0 | fix asset unloading jank with karate man | ||
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81e546e3fe | rendertexture null check | ||
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4052e44e7b |
update Jukebox version
fix issues with Judgement audio |
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8b43853450 | fix operation order issue with judgement | ||
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5c46e64fc0 | fix #631 | ||
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4dd1fec62b | fix #640 | ||
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2b30b7de97 | fix spritesheet scaler incorrectly setting pivots | ||
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f68192e6e2 | de-static-ify game manager and conductor for minigame logic | ||
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e9bda6742e | minigame template | ||
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49fcc959f4 | also use sourcegen for controller loaders | ||
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ed78a4ba2f | replace minigame loader reflection with source generator | ||
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37c07e171a | clear prod flag | ||
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8f17614639 | prod flag, ready for launch | ||
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98835c3936
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Title Screen (#454)
* Barebones title screen prefab added * logo and stuff * cool * Added sfx to title screen * The logo now bops to the beat * epic reveal * Fixed something * put some of the stuff into the main menu * other logo bop * Implemented logobop2 and starbop * added scrolling bg, tweaked positioning and wip splash text for play button * more menu * ooops * Expand implemented * cool * Made stars spawn in in the opening * make UI elements look nicer on different aspect ratios * add sound while hovering over logo * add settings menu to title screen make the title screen properly play after the opening * swap out title screen hover sound remove the old config path warning * every button works, some play mode fixes * fix issues with beataction/multisound and pausing * fix dropdown menus not working in certain screens * fix particles rotating when camera controls are used * touch style pause menu items only trigger if cursor is over an item * various changes make playback (unpausing) more reliable only apply changes to advanced audio settings on launch fix title screen visuals add opening music continue past opening by pressing a key update credits * almost forgot this * lol * initial flow mems * user-taggable fonts in textboxes * alt materials for kurokane * assets prep * plan out judgement screen layout change sound encodings * start sequencing judgement * judgement screen sequence * full game loop * fix major issue with pooled sound objects rebalance ranking audio fix issues with some effects in play mode * new graphics * particles * make certain uses of the beat never go below 0 fix loop of superb music * make markers non clamped lockstep frees rendertextures when unloading * lockstep creates its own rendertextures swapped button order on title screen added null checks to animation helpers disabled controller auto-search for now * enable particles on OK rank * play mode info panel * let play mode handle its own fade out * fix that alignment bug in controller settings * more safety here * Update PauseMenu.cs * settable (one-liner) rating screen text * address minigame loading crashes * don't do this twice * wav converter for mp3 * Update Minigames.cs * don't double-embed the converted audio * studio dance bugfixing spree * import redone sprites for studio dance * update jukebox prep epilogue screen * epilogue screen * studio dance inkling shuffle test * new studio dance choreo system * markers upgrade * fix deleting volume changes and markers prep category markers * Update Editor.unity * new rating / epilogue settings look * update to use new tooltip system mark certain editor components as blocking * finish category system * dedicated tempo / volume marker dialogs * swing prep * open properties dialog if mapper hasn't opened it prior for this chart fix memory copy bug when making new chart * fix ctrl + s * return to title screen button * make graphy work everywhere studio dance selector membillion mems * make sure riq cache is clear when loading chart * lol * fix the stupid * bring back tempo and volume change scrolling * new look for panels * adjust alignment * round tooltip * alignment of chart property prefab * change scale factor of mem * adjust open captions material no dotted BG in results commentary (only epilogue) bugfix for tempo / volume scroll * format line 2 of judgement a bit better update font * oops * adjust look of judgement score bar * new rating bar * judgement size adjustment * fix timing window scaling with song pitch * proper clamping in dialogs better sync conductor to dsptime (experiment) * disable timeline pitch change when song is paused enable perfect challenge if no marker is set to do so * new app icon * timing window values are actually double now * improve deferred timekeep even more * re-generate font atlases new app icon in credits * default epilogue images * more timing window adjustment * fix timing display when pitched * use proper terminology here * new logo on titlescreen * remove wip from play update credits * adjust spacing of play mode panel * redo button spacing * can pass title screen with any controller fix issues with controller auto-search * button scale fixes * controller title screen nav * remove song genre from properties editor * disable circle cursor when not using touch style * proper selection graphic remove refs re-add heart to the opening * controller support in opening --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com> |
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13db943ab5
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Tunnel tunnels (#577)
* tunnel tunnel tunnel * tunnel messes with the volume * tempo finder can now be reset by waiting now uses the conductor's time source if it exists and is playing * wip anims * Animations Finished * add tunnel sound * tunnel shader fix the left sound * add pre-sliced BG assets --------- Co-authored-by: Seanski2 <seanbenedit@gmail.com> |
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012b354db8
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Post Processing Effects + Screen Tiling (#583)
* scene setup * post processing script * vignette effect * small change * chromatic abberation added * bloom added * lens distortion added * collapse param stuff * Color grading * screen tiling added |
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3002e48350
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Alternate Control Styles Support (#554)
* add mouse controller * support different control styles in options deprecate old input check methods * fully functional input actions system * btsds InputAction * blue bear InputAction * more games fix bugs with some input related systems * coin toss re-toss * cheer readers touch * dog ninja touch * multiple games * last of the easy games' touch * more specialized games * specialized games 2 * finish ktb games * remove legacy settings disclaimer * "only" two games left * karate man touch * rockers touch still needs fixes and bad judge strum * DSGuy flicking animation * playstyle chart property * improve performance of minigame preloading * improve look of cursor make assetbundles use chunk-based compression refactor assetbundle loading methods a bit * prime conductor stream playback to stabilize seeking operations * fix air rally swing on pad release * use virtual mouse pointer * add UniTask * make BeatAction use UniTask * implement UniTask to replace some coroutines * add touch style UI elements and effects games now support the ability to define two cursor colours if they need split screen touch inputs * update plugins and buildscript * implement thresholded pointer position clipping * fix clamping * instant show / hide fix discord game SDK crashes |
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3740642d80
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Editor Update (#553)
* Update issue template to include .riq/.zip info (#483) Co-authored-by: patata <patataofcourse@gmail.com> * Pull release 1 (#484) * Squashed commit of the following: commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * Squashed commit of the following: commit e782e3a5b4c31e5e620c8048eed8261c03c56f82 Merge: 5b8cfef1 ce74719c Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 17 16:40:52 2023 +0000 Merge pull request #478 from evdial/working-dough Working Dough Tweaks commit ce74719c1a8c324269b3df4699871a8ecba07a65 Merge: 9c61b760 5b8cfef1 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 17 12:40:06 2023 -0400 Merge branch 'release_1' into pr/478 commit 5b8cfef1b0179dffe77b02a40fce8ee37f7ed5c9 Author: patata <patataofcourse@gmail.com> Date: Sat Jun 17 17:20:15 2023 +0200 Update issue template to include .riq/.zip info commit 9c61b760bb4cc8b93074f57b73e63a9b5a61202b Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 15:05:07 2023 -0400 assbuns commit ae7451e9d3182c7e965919d661fc2ac47b3034b7 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Thu Jun 15 20:56:40 2023 +0200 made small idle not crazy commit 4c5c95237c50bb1a9805fcd7233cb2d915e7574d Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 14:33:57 2023 -0400 fsd commit 083d91623816011017a67c66cf9cdafb348943e6 Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 14:16:38 2023 -0400 anim commit b3664e01b37e1c317712dfbde947f0f99ba79cb4 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Thu Jun 15 20:13:11 2023 +0200 Fixed stuff also scaled now yippee commit 71e3a0ce6bcf0ccae3de304ff2586b566cc36e83 Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 13:50:10 2023 -0400 many commit 534b06301dc9deeb8638553265ca5a5c49a1c41a Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:28:21 2023 -0400 Squashed commit of the following: (#474) commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * Editor Additions (#479) * favoriting and pick block favoriting needs to not break after previewing (maybe make it persistent in the settings file?) pick block needs to pick the icon, too. and preferably scroll to it as well * final star anim + automatic icon game switching before i make any more changes im making a checkpoint here cuz i know it works * i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block) * i'll have to figure out how to auto scroll to the game when the icon is selected * the star now fully works, even between preview switches 👍 * fix the rest of the stuff the event name gets colored correctly and hidden games are skipped over, but still loaded. also i built mm ass buns * tweaks + zoom and sorting this stuff will be in the pr desc so it doesn't matter * oop one more thing * icons look better now :D mipmaps to the rescue * double date fix * Merge pull request #486 from RHeavenStudio/actions_rework Rework GitHub Actions and build script * add ab meta to gitignore (#489) * Sound Scheduling Improvements (#491) * port conductor adjustments * scheduled sounds prebake * allow aiff files to be imported add vbr mp3 warning to readme * improve wording * CNR API Internal Rework (#488) * Prep stuff * Tweezers now spawn in * Started converting tweezers * I hate <1 beat intervals * Actually nvm * fixed a bug * You can chain intervals now, stack them if you really wanted * Pass turn checks if crhandlerinstance exists * Fixed hairs being deleted by onion switch * Rockers rerewritten * working dough rerewritten * CNR API Internal Rework (#488) * Prep stuff * Tweezers now spawn in * Started converting tweezers * I hate <1 beat intervals * Actually nvm * fixed a bug * You can chain intervals now, stack them if you really wanted * Pass turn checks if crhandlerinstance exists * Fixed hairs being deleted by onion switch * Rockers rerewritten * working dough rerewritten * Games fixes/reworks patch (#501) * ghosts are scaled now * Lockstep fully reworked * mr. bach has been implemented * Space dance fixes * oops * Tap trial rework part 1 * tap trial rework part 2 * oopsie * Gramps Talk Update * Space Dance Voice Offsets * Giraffe done! (Except miss anim) * bg is not showing up for some reason * bg not rendering fixed + giraffe fixed * scrolling done * fixed space dance and space soccer bg scrolls * fixed rockers bugs * adjustment * fixed el inaccuracies * particle fix * changed pitch and volume of monkey tap * miss anim * megamix face for girl * Proper miss anim implementation * Added force stepping event * miss anim fix --------- Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com> * Mahou Tsukai Rework (#502) * fixed not being able to whiff in tap trial * bored meeting fixes * more board meeting fix * ww now uses z axis instead of scale * Inputs are now reworked in mahou tsukai * Fixed the particle effect * Game Switch Black Flash is now beat-based. (#503) * Game switch flashes are now 0.25 beats long * ambient glow now turns black when the game switch flash is on * you can now set the void color, it doesn't work with game switch flashes * black * fixed! (#504) * Quiz Show and Tambourine Reworks (#505) * Tambourine fully reworked * quiz show rework part 1 * quiz show rework part 2 * oopsie doopsie * el fix numbah two * In CheerReaders.cs, quotation marks were aptly added, and references … (#506) * Update issue template to include .riq/.zip info (#483) Co-authored-by: patata <patataofcourse@gmail.com> * Pull release 1 (#484) * Squashed commit of the following: commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * Squashed commit of the following: commit e782e3a5b4c31e5e620c8048eed8261c03c56f82 Merge: 5b8cfef1 ce74719c Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 17 16:40:52 2023 +0000 Merge pull request #478 from evdial/working-dough Working Dough Tweaks commit ce74719c1a8c324269b3df4699871a8ecba07a65 Merge: 9c61b760 5b8cfef1 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 17 12:40:06 2023 -0400 Merge branch 'release_1' into pr/478 commit 5b8cfef1b0179dffe77b02a40fce8ee37f7ed5c9 Author: patata <patataofcourse@gmail.com> Date: Sat Jun 17 17:20:15 2023 +0200 Update issue template to include .riq/.zip info commit 9c61b760bb4cc8b93074f57b73e63a9b5a61202b Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 15:05:07 2023 -0400 assbuns commit ae7451e9d3182c7e965919d661fc2ac47b3034b7 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Thu Jun 15 20:56:40 2023 +0200 made small idle not crazy commit 4c5c95237c50bb1a9805fcd7233cb2d915e7574d Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 14:33:57 2023 -0400 fsd commit 083d91623816011017a67c66cf9cdafb348943e6 Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 14:16:38 2023 -0400 anim commit b3664e01b37e1c317712dfbde947f0f99ba79cb4 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Thu Jun 15 20:13:11 2023 +0200 Fixed stuff also scaled now yippee commit 71e3a0ce6bcf0ccae3de304ff2586b566cc36e83 Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 13:50:10 2023 -0400 many commit 534b06301dc9deeb8638553265ca5a5c49a1c41a Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:28:21 2023 -0400 Squashed commit of the following: (#474) commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * Editor Additions (#479) * favoriting and pick block favoriting needs to not break after previewing (maybe make it persistent in the settings file?) pick block needs to pick the icon, too. and preferably scroll to it as well * final star anim + automatic icon game switching before i make any more changes im making a checkpoint here cuz i know it works * i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block) * i'll have to figure out how to auto scroll to the game when the icon is selected * the star now fully works, even between preview switches 👍 * fix the rest of the stuff the event name gets colored correctly and hidden games are skipped over, but still loaded. also i built mm ass buns * tweaks + zoom and sorting this stuff will be in the pr desc so it doesn't matter * oop one more thing * icons look better now :D mipmaps to the rescue * double date fix * Merge pull request #486 from RHeavenStudio/actions_rework Rework GitHub Actions and build script * add ab meta to gitignore (#489) * Sound Scheduling Improvements (#491) * port conductor adjustments * scheduled sounds prebake * allow aiff files to be imported add vbr mp3 warning to readme * improve wording * CNR API Internal Rework (#488) * Prep stuff * Tweezers now spawn in * Started converting tweezers * I hate <1 beat intervals * Actually nvm * fixed a bug * You can chain intervals now, stack them if you really wanted * Pass turn checks if crhandlerinstance exists * Fixed hairs being deleted by onion switch * Rockers rerewritten * working dough rerewritten * CNR API Internal Rework (#488) * Prep stuff * Tweezers now spawn in * Started converting tweezers * I hate <1 beat intervals * Actually nvm * fixed a bug * You can chain intervals now, stack them if you really wanted * Pass turn checks if crhandlerinstance exists * Fixed hairs being deleted by onion switch * Rockers rerewritten * working dough rerewritten * Games fixes/reworks patch (#501) * ghosts are scaled now * Lockstep fully reworked * mr. bach has been implemented * Space dance fixes * oops * Tap trial rework part 1 * tap trial rework part 2 * oopsie * Gramps Talk Update * Space Dance Voice Offsets * Giraffe done! (Except miss anim) * bg is not showing up for some reason * bg not rendering fixed + giraffe fixed * scrolling done * fixed space dance and space soccer bg scrolls * fixed rockers bugs * adjustment * fixed el inaccuracies * particle fix * changed pitch and volume of monkey tap * miss anim * megamix face for girl * Proper miss anim implementation * Added force stepping event * miss anim fix --------- Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com> * In CheerReaders.cs, quotation marks were aptly added, and references to the girls were more-so neutralized. Consider this my cheer. * revert capitalization and quotations while keeping grammar changes --------- Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: patata <patataofcourse@gmail.com> Co-authored-by: AstrlJelly <bdlawson115@gmail.com> Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com> * oops * add manually triggering build action to workflows (#507) * don't crash if origin is undefined (#513) reword the unknown origin message to be less scary * test action to free space (#516) * maybe not this * clear out unused tools before run * we do need a swap file * Mr. Upbeat Re-Re-Rework (#525) * so much * reworked everything (AGAIN.) -everything just uses recursive methods and beatactions, and only uses the update loop for inactive queuing * count-ins -need hq 4 sound effect, kitties doesn't have the og :( * mr. downbeat rere-revived (unfortunately enough.) * huge change to how stepping works, to make it so you can't step over it the wrong way, and so that missing looks good * added missing miss anim, which happens in the same way as the og * added a check on game switch to use the last bg change/blip color block's attributes -i think i might add these to other games; it should make the process of remixing more intuitive and fun, even if it's a small change currently all i'm missing is blip jank fix. but im not staying up another hour for that lol * letter/blip jank fixed + force stepping * instead of being a separate animator, the letter is instead set to have a scale of (1, 1, 1) in the update loop, so that no graphical bugs happen even when the scale is changed. * hopefully this new system is a lot less janky, but if bugs do still come up they'll be a lot easier to fix now * make mac build script put streamingassets in the right place * Release game's render texture before resizing it (#548) * basic setup * Block pooling and finish editor redesign * Blocks almost fully replaced * Fix box selection * Too much to list all them * editor icon sprite sheet * vertical timeline scrolling * external profiler * metronome animation * fix special timeline * fix timeline autoscrolling * Fix dialogs * timeline zoom * block resizing * Add duplicate * fix place undo * copy paste * fixes 1 * sus fix for loading and saving * fix block window rescaling * another fix * nope that wasn't right * block positioning fix * update Jukebox * add special marker operations to the undo/redo system fix bugs with special marker operations --------- Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: patata <patataofcourse@gmail.com> Co-authored-by: AstrlJelly <bdlawson115@gmail.com> Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: Xylon <40894547+scriptorluminary@users.noreply.github.com> |
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60d29f19c6
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Timekeeping Improvements and Small Optimizations (#544)
* make BeatActions coroutines instead of componentrs * pooled scheduled sounds implement S' entity seek * remove debug prints from last two changes * implement absolute time tracking implement DSP time resyncing * optimize GameManager * update TMPro * update IDE packages * fix dsp sync making the drift worse * fix issue with the JSL dll * relocate debug print * make scheduled pitch setter functional * any cpu |
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46b5fbf1fc
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Low Res Icon Improvements + Misc. Fixes & Additions (#515)
* Update issue template to include .riq/.zip info (#483) Co-authored-by: patata <patataofcourse@gmail.com> * Pull release 1 (#484) * Squashed commit of the following: commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * Squashed commit of the following: commit e782e3a5b4c31e5e620c8048eed8261c03c56f82 Merge: 5b8cfef1 ce74719c Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 17 16:40:52 2023 +0000 Merge pull request #478 from evdial/working-dough Working Dough Tweaks commit ce74719c1a8c324269b3df4699871a8ecba07a65 Merge: 9c61b760 5b8cfef1 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 17 12:40:06 2023 -0400 Merge branch 'release_1' into pr/478 commit 5b8cfef1b0179dffe77b02a40fce8ee37f7ed5c9 Author: patata <patataofcourse@gmail.com> Date: Sat Jun 17 17:20:15 2023 +0200 Update issue template to include .riq/.zip info commit 9c61b760bb4cc8b93074f57b73e63a9b5a61202b Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 15:05:07 2023 -0400 assbuns commit ae7451e9d3182c7e965919d661fc2ac47b3034b7 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Thu Jun 15 20:56:40 2023 +0200 made small idle not crazy commit 4c5c95237c50bb1a9805fcd7233cb2d915e7574d Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 14:33:57 2023 -0400 fsd commit 083d91623816011017a67c66cf9cdafb348943e6 Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 14:16:38 2023 -0400 anim commit b3664e01b37e1c317712dfbde947f0f99ba79cb4 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Thu Jun 15 20:13:11 2023 +0200 Fixed stuff also scaled now yippee commit 71e3a0ce6bcf0ccae3de304ff2586b566cc36e83 Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 13:50:10 2023 -0400 many commit 534b06301dc9deeb8638553265ca5a5c49a1c41a Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:28:21 2023 -0400 Squashed commit of the following: (#474) commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * Editor Additions (#479) * favoriting and pick block favoriting needs to not break after previewing (maybe make it persistent in the settings file?) pick block needs to pick the icon, too. and preferably scroll to it as well * final star anim + automatic icon game switching before i make any more changes im making a checkpoint here cuz i know it works * i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block) * i'll have to figure out how to auto scroll to the game when the icon is selected * the star now fully works, even between preview switches 👍 * fix the rest of the stuff the event name gets colored correctly and hidden games are skipped over, but still loaded. also i built mm ass buns * tweaks + zoom and sorting this stuff will be in the pr desc so it doesn't matter * oop one more thing * icons look better now :D mipmaps to the rescue * double date fix * Merge pull request #486 from RHeavenStudio/actions_rework Rework GitHub Actions and build script * add ab meta to gitignore (#489) * Sound Scheduling Improvements (#491) * port conductor adjustments * scheduled sounds prebake * allow aiff files to be imported add vbr mp3 warning to readme * improve wording * CNR API Internal Rework (#488) * Prep stuff * Tweezers now spawn in * Started converting tweezers * I hate <1 beat intervals * Actually nvm * fixed a bug * You can chain intervals now, stack them if you really wanted * Pass turn checks if crhandlerinstance exists * Fixed hairs being deleted by onion switch * Rockers rerewritten * working dough rerewritten * new sorting stuff + better(?) icons also munchy monk sorting layer bug fixed and those useless folders deleted :) * CNR API Internal Rework (#488) * Prep stuff * Tweezers now spawn in * Started converting tweezers * I hate <1 beat intervals * Actually nvm * fixed a bug * You can chain intervals now, stack them if you really wanted * Pass turn checks if crhandlerinstance exists * Fixed hairs being deleted by onion switch * Rockers rerewritten * working dough rerewritten * Games fixes/reworks patch (#501) * ghosts are scaled now * Lockstep fully reworked * mr. bach has been implemented * Space dance fixes * oops * Tap trial rework part 1 * tap trial rework part 2 * oopsie * Gramps Talk Update * Space Dance Voice Offsets * Giraffe done! (Except miss anim) * bg is not showing up for some reason * bg not rendering fixed + giraffe fixed * scrolling done * fixed space dance and space soccer bg scrolls * fixed rockers bugs * adjustment * fixed el inaccuracies * particle fix * changed pitch and volume of monkey tap * miss anim * megamix face for girl * Proper miss anim implementation * Added force stepping event * miss anim fix --------- Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com> * Mahou Tsukai Rework (#502) * fixed not being able to whiff in tap trial * bored meeting fixes * more board meeting fix * ww now uses z axis instead of scale * Inputs are now reworked in mahou tsukai * Fixed the particle effect * Game Switch Black Flash is now beat-based. (#503) * Game switch flashes are now 0.25 beats long * ambient glow now turns black when the game switch flash is on * you can now set the void color, it doesn't work with game switch flashes * black * fixed! (#504) * Quiz Show and Tambourine Reworks (#505) * Tambourine fully reworked * quiz show rework part 1 * quiz show rework part 2 * oopsie doopsie * el fix numbah two * In CheerReaders.cs, quotation marks were aptly added, and references … (#506) * Update issue template to include .riq/.zip info (#483) Co-authored-by: patata <patataofcourse@gmail.com> * Pull release 1 (#484) * Squashed commit of the following: commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * Squashed commit of the following: commit e782e3a5b4c31e5e620c8048eed8261c03c56f82 Merge: 5b8cfef1 ce74719c Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 17 16:40:52 2023 +0000 Merge pull request #478 from evdial/working-dough Working Dough Tweaks commit ce74719c1a8c324269b3df4699871a8ecba07a65 Merge: 9c61b760 5b8cfef1 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 17 12:40:06 2023 -0400 Merge branch 'release_1' into pr/478 commit 5b8cfef1b0179dffe77b02a40fce8ee37f7ed5c9 Author: patata <patataofcourse@gmail.com> Date: Sat Jun 17 17:20:15 2023 +0200 Update issue template to include .riq/.zip info commit 9c61b760bb4cc8b93074f57b73e63a9b5a61202b Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 15:05:07 2023 -0400 assbuns commit ae7451e9d3182c7e965919d661fc2ac47b3034b7 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Thu Jun 15 20:56:40 2023 +0200 made small idle not crazy commit 4c5c95237c50bb1a9805fcd7233cb2d915e7574d Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 14:33:57 2023 -0400 fsd commit 083d91623816011017a67c66cf9cdafb348943e6 Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 14:16:38 2023 -0400 anim commit b3664e01b37e1c317712dfbde947f0f99ba79cb4 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Thu Jun 15 20:13:11 2023 +0200 Fixed stuff also scaled now yippee commit 71e3a0ce6bcf0ccae3de304ff2586b566cc36e83 Author: ev <85412919+evdial@users.noreply.github.com> Date: Thu Jun 15 13:50:10 2023 -0400 many commit 534b06301dc9deeb8638553265ca5a5c49a1c41a Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:28:21 2023 -0400 Squashed commit of the following: (#474) commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing commit a6ce193ce5c0f7a43c63300c567531d430337aa0 Merge: 6105bb4f 9b24ac48 Author: minenice55 <star.elementa@gmail.com> Date: Wed Jun 14 01:23:31 2023 +0000 Merge pull request #473 from minenice55/easings-fix Enum Parsing Fix commit 9b24ac48382591a57d0c33d3e3196a6681d58cde Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:21:13 2023 -0400 fix all parsing of enums, removed the "special case" for eases update to latest Jukebox commit 6105bb4f64a4128cc0e223724a54bc5421c7cd13 Merge: 576b4a00 8df235a8 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:15 2023 +0000 Merge pull request #469 from minenice55/jukebox-update Jukebox Package Update commit 576b4a001774b21cce47ff2ace26b2b1a212ad90 Merge: 99804457 10f8fa7f Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 21:39:08 2023 +0000 Merge pull request #458 from AstrlJelly/MiscAdditions_4 Bug Fixes + Feature Additions commit 10f8fa7f5a92e431b28b7becdc9484a7f0d97a16 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:38:24 2023 -0400 add "updater" for the old marching entity commit 118cd4993da42f6779b2cc2b85bbdae1d2fa27c4 Merge: 1c1c731d 99804457 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 17:22:01 2023 -0400 Merge branch 'release_1' into pr/458 commit 8df235a85b0557a6e2e6622582253634ebcb57f6 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:55:02 2023 -0400 let play mode start if no song file is loaded fix issue with loading large audio files commit 9980445723d3af784de3a56d8200c11b8985ac9a Merge: aff1e3d8 2f595824 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 18:32:40 2023 +0000 Merge pull request #471 from Rapandrasmus/FixWorkingDoughCurve Fixed weird curve stuff on game switch in working dough commit 2f595824608fad4fd3cc69818b5da590aeea7534 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 19:24:13 2023 +0200 Fixed weird curve stuff on game switch in working dough commit aff1e3d889505ee33ade1e7e5ced5534ff8ad0e9 Merge: b40ec128 c9accfa5 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 16:09:21 2023 +0000 Merge pull request #470 from Rapandrasmus/WorkingDoughFixes Fixed small balls not working in working dough commit c9accfa52d87a475fc3e033ee47bfe5db31ef166 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 18:07:13 2023 +0200 Fixed small balls not working in working dough commit b40ec128a5c12fe1b38ad7f1bb79d0f3d5292ed6 Merge: 9f953d50 95c9b346 Author: minenice55 <star.elementa@gmail.com> Date: Tue Jun 13 14:56:58 2023 +0000 Merge pull request #467 from Rapandrasmus/WorkingDoughRework Working Dough rework commit 95c9b3469582a3126ca51b38528b7d2c8d69747e Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:13:08 2023 +0200 modernised rockers pass turn commit 0debf553918a241f9a2287745295b230274fdad0 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 16:03:08 2023 +0200 Rhythm tweezers pass turn now works like working dough commit 6eac745eaebc502b2b3d733ab3bce5ffd5a94dd5 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 15:51:35 2023 +0200 gandw on balls has been added commit 349867d983e17aa124d3834191225d9f294265ad Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 14:59:56 2023 +0200 Proper inactive handling now commit d469c6c3fab6266d8a3f68dc1e993980448e59bd Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:52:15 2023 +0200 OnSpawnBall reimplemented commit dd290b333136075c30a340ae8c811af2f6e05d19 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Tue Jun 13 13:37:09 2023 +0200 new sounds commit 757e1c2c5ed87bf09d33006551c2d7ea40a3b786 Author: minenice55 <star.elementa@gmail.com> Date: Mon Jun 12 17:18:37 2023 -0400 update Jukebox to latest version fixes for inferred entity loading commit 8ce1d8276b1740724dc1d5200ec27b1b0f2c7c78 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 21:36:57 2023 +0200 ball transporter anims for pass turn commit af0d9bae19aa08bc2078b8fb7214381a0e28cc76 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 20:38:48 2023 +0200 working dough converted, need to fix eveerything though commit db21d51673be4ed326fbf6dcec97116956ddcd84 Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 18:36:41 2023 +0200 Converted everything to new curves and made playerballs handle themselves input-wise commit 41157a038c3318dd68884dbce3f09cffc46188ab Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 14:04:32 2023 +0200 Some new curves commit 7d754f570661e77545765978b9a642bf590ae6de Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 12:03:21 2023 +0200 Rockers can do it too now commit c196947251d8fa588f1b4129d47c99216227c45f Author: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Mon Jun 12 11:58:31 2023 +0200 You can now place inputs on top of pass turn for rhythm tweezers commit 9f953d505fb6a4090171c65bd68f17c37df1772b Merge: 2a8d8d6f df120f08 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:55:40 2023 -0400 Merge branch 'master' into release_1 commit 2a8d8d6fd2c38df74102b2ad5e2ec0e25b314289 Merge: 9e3e5942 13adf5b0 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 19:53:47 2023 +0000 Merge pull request #465 from minenice55/dont_infer_track Don't infer the track field when importing converted v0 riq coming from unknown origin commit 13adf5b07b520f68c571c4a7a87fb6d25e98ccd7 Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 15:52:14 2023 -0400 don't infer track when importing a v0 riq from another program commit 9e3e594209e775633ebfc43774136010081e7f8b Author: minenice55 <star.elementa@gmail.com> Date: Sun Jun 11 12:12:25 2023 -0400 make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music commit 1c1c731dd1adfe444f1b1d55624f9ea15ca5a5f9 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 23:00:30 2023 -0400 add updater for marching orders turn commit 210be54ba3b48189aabba90e3643326172217767 Merge: 67b6658c af8395fb Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:36:10 2023 -0400 Merge branch 'release_1' into pr/458 commit af8395fb6a673da7d593b0c4cb1ce094887af742 Merge: 81eafec9 b1fab52a Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:30:32 2023 -0400 Merge branch 'master' into release_1 commit 81eafec9866a823ccceac95dd9c06000541a898e Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 22:27:58 2023 -0400 editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs commit 67b6658cd37c4d4628f71675164919e65600eada Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:55:10 2023 -0400 convert float to double and all that commit a4b66367fda2a6efe9f346882db00d0d588f26d6 Merge: 08a664ba b1fab52a Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 16:01:44 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit 08a664ba2a50d41243f3e355c7e3d351f246bb1b Merge: faf3fbf9 b7afd697 Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:21:22 2023 -0400 Merge remote-tracking branch 'upstream/master' into MiscAdditions_4 commit faf3fbf97c3a2842c85d9adcecde98b78f59068d Author: AstrlJelly <bdlawson115@gmail.com> Date: Sat Jun 10 15:18:45 2023 -0400 a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now commit bb2ae7433907e75c96508411bfcf1bc19608d970 Author: minenice55 <star.elementa@gmail.com> Date: Sat Jun 10 15:13:29 2023 -0400 Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * Editor Additions (#479) * favoriting and pick block favoriting needs to not break after previewing (maybe make it persistent in the settings file?) pick block needs to pick the icon, too. and preferably scroll to it as well * final star anim + automatic icon game switching before i make any more changes im making a checkpoint here cuz i know it works * i want to add a way to specify which event SwitchGame() will switch to (because that's a cool feature for pick block) * i'll have to figure out how to auto scroll to the game when the icon is selected * the star now fully works, even between preview switches 👍 * fix the rest of the stuff the event name gets colored correctly and hidden games are skipped over, but still loaded. also i built mm ass buns * tweaks + zoom and sorting this stuff will be in the pr desc so it doesn't matter * oop one more thing * icons look better now :D mipmaps to the rescue * double date fix * Merge pull request #486 from RHeavenStudio/actions_rework Rework GitHub Actions and build script * add ab meta to gitignore (#489) * Sound Scheduling Improvements (#491) * port conductor adjustments * scheduled sounds prebake * allow aiff files to be imported add vbr mp3 warning to readme * improve wording * CNR API Internal Rework (#488) * Prep stuff * Tweezers now spawn in * Started converting tweezers * I hate <1 beat intervals * Actually nvm * fixed a bug * You can chain intervals now, stack them if you really wanted * Pass turn checks if crhandlerinstance exists * Fixed hairs being deleted by onion switch * Rockers rerewritten * working dough rerewritten * CNR API Internal Rework (#488) * Prep stuff * Tweezers now spawn in * Started converting tweezers * I hate <1 beat intervals * Actually nvm * fixed a bug * You can chain intervals now, stack them if you really wanted * Pass turn checks if crhandlerinstance exists * Fixed hairs being deleted by onion switch * Rockers rerewritten * working dough rerewritten * Games fixes/reworks patch (#501) * ghosts are scaled now * Lockstep fully reworked * mr. bach has been implemented * Space dance fixes * oops * Tap trial rework part 1 * tap trial rework part 2 * oopsie * Gramps Talk Update * Space Dance Voice Offsets * Giraffe done! (Except miss anim) * bg is not showing up for some reason * bg not rendering fixed + giraffe fixed * scrolling done * fixed space dance and space soccer bg scrolls * fixed rockers bugs * adjustment * fixed el inaccuracies * particle fix * changed pitch and volume of monkey tap * miss anim * megamix face for girl * Proper miss anim implementation * Added force stepping event * miss anim fix --------- Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com> * In CheerReaders.cs, quotation marks were aptly added, and references to the girls were more-so neutralized. Consider this my cheer. * revert capitalization and quotations while keeping grammar changes --------- Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: patata <patataofcourse@gmail.com> Co-authored-by: AstrlJelly <bdlawson115@gmail.com> Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com> * oops * add manually triggering build action to workflows (#507) * finally. FixIcons is real (+ a few things) * import icons at 256x256 -at 1080p and default zoom they are roughly 70 pixels wide. they do NOT need 1024x1024 to do what they need to do, and they look better anyways * offbeat lightbulb sfx fix for karate man * the way i did bopping for pajama party was stupid. i fixed that * added a check in AnimationHelpers.cs for looping animations -tbh crazy it wasn't added sooner cuz ive come across this problem so many times before * oops messed up seesaw's material * account for icons added during runtime as long as an icon is added through AddIcon() in Editor.cs it will be account for in the searching/sorting code * oops messed up on the mg.inferred * fix object ref in inspector --------- Co-authored-by: minenice55 <star.elementa@gmail.com> Co-authored-by: patata <patataofcourse@gmail.com> Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: Xylon <40894547+scriptorluminary@users.noreply.github.com> |
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9b62e3ca7c |
fix filename / filepaths
add build mac / build linux to editor update packages |
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e9588080f9 |
try a new build script
add assetbundles to gitignore |
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0552d02207
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Assetbundle Update (#439)
* air rally assetbundles rvlbadminton * blue bear assetbundles ctrbear * board meeting assetbundles rvlrotation * more board meeting stuff * built to scale ds assetbundles ntrassembly * clappy trio & cheer readers assetbundles agbclap and rvlbooks * crop stomp assetbundles ntrstomp * dj school adjustment ntrdj * dog ninja assetbundles ntrninja * double date assetbundles rvldate * drumming practice assetbundles ctrintro NOTE: the mii system will probably need to be changed if we ever use miistudio * fireworks & first (second) contact assetbundles agbexplode and ctrinterpreter * flipper flop assetbundles rvlseal CHANGED FROM MEGAMIX ``rvlGoma`` FOR EASE OF USE * fork lifter assetbundles rvlfork * glee club assetbundles ntrchorus * kitties assetbundles ctrteppan * launch party assetbundles rvlrocket * lockstep assetbundles ntrbackbeat * meat grinder assetbundles pcomeat * mr upbeat assetbundles + meat grinder tag change agboffbeat * munchy monk assetbundles ntrshugyo * octopus machine assetbundles :cherryhappy: NO SOUND ntrcork * Revert "octopus machine assetbundles :cherryhappy:" This reverts commit a177e9b3c4e472b5bb05a783245553e626913b47. * quiz show assetbundles agbquiz * a lot of games because i forgot to commit whoops * im just gonna start doing these commits in bulk * all assetbundles except octopus machine & tram and pauline * octopus machine assetbundles ntrcork |
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caf7d9465f
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Play Mode Features Part 1 (#413)
* add pause menu assets * layout and animation for pause * make play mode prefab function re-assign unused class inheritance * remove filepath * don't init medals twice * remove PlayerActionObject * initial attempt at anti-note lock TODO: circumvent inputs clearing themselves making the functionality not work * properly implement input lock prevention * fix error on editor open * functional pause menu * bugfix * make unpausing not reset current play statistics * serialize initializer components in inspector instead of procedurally generating * sanity check * note for fade * make flashes in the camera prefabs instead of in world space remove / reorganize script files address issue #411 * fix bug with perfect campaign make minigame transitions hide the game canvas adjust animation of the song credits textbox * fully functional intro scene (placeholder for future title screen) refactored entire game loading procedure re-organized some files * add interaction query to disclaimer text * reword legal * anchor section medals to section display more tempo change placement controls * operation order bugfix * prep for future ratings and stats * loading text * autoload opening scene * splash screen adjustments added setting to force enable splash screen * adjust setting entry |
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c837b11e1d
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Quiz Show (#390)
* I'm a menace to society * Made some small fixes * added missing stuff, realignment * Added Animators * Unity Shenanigans * all contestee anims * mb * Changed how the contestee is structured in the hierachy * ymf * I love quiz show * more anim implementation * anim fixes and bg upscale * oops * implemented prepare and rest * oops2 * timer * Implemented Head Animations * Added the timer * Oopsie * there we go * changed wizards waltz default length * Added explosions * Made consecutive intervals possible * Implementing counting for the contestant * The quiz host now has numbers * host anims * host anims done * Implemented all host anims and fixed some stuff * implemented more stuff * oops * anim fixes * Bug fixes woohoo! * Fixes * Fixed something !!!! * upscale and more * updated reveal answer to not remove the black on reveal of the number * new sheet2 * Added ForceExplode * They now go grey * upscale done anim stuff * smoke and explosion * Stage0 added * KABOOM * tweaks * icon and anim fixes * Added randomPresses event and prefunction to start interval * Fixed a bug with random presses and also made the sign change color * Fixed small bug * fixed a spaceball bug * New Metronome --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> |