9716265960
Test commit 2: The testening
2022-02-21 19:37:46 -07:00
b3419e273a
Test commit
2022-02-21 16:50:31 -07:00
d1eff4a20d
DJ School: Cue elegibility tweaks (autoplay should work correctly now)
2022-02-21 07:56:10 -07:00
1a980347f6
DJ School: Additional gameplay implementation and tuning.
2022-02-20 10:28:56 -07:00
2d996ba3c1
Rhythm Rally: Fixed broken background in editor preview. FreeCam components can now be enabled/disabled with ctrl+shift+D.
2022-02-20 06:57:20 -07:00
f24a081fce
Editor: General enum property support. Hex input field functionality for color picker.
2022-02-20 06:31:55 -07:00
5d76ffc918
Spaceball: Proper cap for end value of camera zoom
2022-02-20 04:59:36 -07:00
bef5518b8f
Tap Trial: Player tap animation
2022-02-19 16:03:45 -05:00
00ba7dd3b7
Some tap trial setup
2022-02-19 13:51:46 -05:00
fc31354e14
Changing the "Update" function to "LateUpdate" in GameManager might fix some animation bugs. But also might cause a few others
2022-02-18 19:44:17 -05:00
35a15b04af
BTSDS: Fine tuning for block animation timing.
2022-02-18 07:32:38 -07:00
6ca364d5a0
Got rid of unnecessary calculations
2022-02-17 21:59:52 -05:00
c2c59e7910
Fixed timeline event's not being rendered if their start and end points are outside of the view.
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Thank you to chrislo27 for suggesting a fix to this.
2022-02-17 21:57:35 -05:00
78d08856cf
BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events.
2022-02-17 05:11:06 -07:00
94684947f3
BTS DS: Crumble sfx (thanks Maddy!)
2022-02-16 19:59:46 -07:00
01de648e3f
BTSDS: Added some sfx + slight margin tweak
2022-02-16 19:19:40 -07:00
475b946059
Built to Scale: Gameplay implemented (missing lots of sfx)
2022-02-16 10:04:28 -07:00
1a839517c8
Built to Scale (DS) asset setup
2022-02-15 16:28:08 -07:00
bea09a5d2f
Rhythm Rally polish
2022-02-15 00:17:53 -05:00
f638bca3e4
Tweezers: Fixed visual bug associated with plucking hairs during a fast vegetable transition.
2022-02-14 11:23:24 -07:00
60cc4fc751
Space Soccer: Lateness margin tweaked. Karate Man: "Hit" voice in hit3 and hit4 is now played early to account for sound offset.
2022-02-14 06:48:41 -07:00
ec5cc16493
Rhythm Rally: Basic gameplay setup
2022-02-14 01:53:58 -07:00
51db8b53ba
Tweezers: Added vegetable type and properties to "Next Vegetable" event. Added "Change Vegetable" event
2022-02-13 07:02:55 -07:00
5cd14a2cb4
Rhythm Rally: Better camera/layer configuration
2022-02-12 10:16:50 -07:00
9c2139129e
Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games
2022-02-12 09:57:45 -07:00
49f724f08a
Testing jpeg cardboard box background in Rhythm Rally
2022-02-12 04:08:24 -05:00
c92974dbe6
Rhythm Rally: Animations baybeeeeeeeeee
2022-02-12 01:12:12 -07:00
db2d226a1d
DJ School: Fixed Playback Speed not playing well with Offsets
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Added in a new bit to the offset fixes that accounts for song pitch
2022-02-11 20:09:39 -08:00
231227e94e
DJ School: SFX Syncing
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Re-synced some SFX, split others into multiple clips
2022-02-11 19:47:13 -08:00
c04f994d1b
Custom snap interval, but not in the editor (yet)
2022-02-11 20:15:36 -05:00
b5a49c7ce9
Tweezers: Long hair implementation
2022-02-11 00:21:43 -07:00
a65a6c012c
Long hair rhythm tweezers but very buggy (read desc)
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Hair plucking is a bit weird a beat after a long pull.
The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.
You can't pull two long hairs at a time for some reason.
The long hair doesn't rotate correctly towards the tweezers.
I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
5dba944412
Tweezers: Hairs fall after being plucked. Eye growing implemented.
2022-02-10 08:29:53 -07:00
c9ac1608e2
Tweezers: Plucking animation additions. Autoplay support.
2022-02-10 04:59:20 -07:00
6e11ba3b13
Tweezers programming fixes
2022-02-10 03:14:15 -07:00
772ab2783c
bread2unity BCCAD interpreter setup
2022-02-10 03:13:54 -05:00
e664c25bab
Certified merge moment
2022-02-09 03:33:55 -07:00
7fbb02d7cc
Tweezers: Functioning gameplay loop + Editor implementation.
2022-02-09 03:29:09 -07:00
6cfbb0e3f5
DJ School extra sfx
2022-02-09 02:46:49 -05:00
3e647cbc4a
Tweezers:: Code cleanup
2022-02-08 23:52:50 -07:00
93c1cb2065
Rhythm tweezers logic but not really
2022-02-08 22:58:25 -05:00
eedde680f4
Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations.
2022-02-08 07:26:55 -07:00
acc68f6eb1
Fork Lifter food item rotation bug fixed
2022-02-07 20:24:26 -05:00
49ad157893
Camera flashes (bug associated with fullscreen)
2022-02-07 20:07:03 -05:00
57b14c3f3e
Fix event property dropdown
2022-02-06 04:28:32 -05:00
b5d3621051
Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event.
2022-02-06 01:28:14 -07:00
f376e30ee2
You can no longer stab multiple peas at once (Fork Lifter)
2022-02-05 23:03:31 -05:00
bcb4396fb5
Was unable to clap more than once at a time
2022-02-05 15:58:02 -05:00
7f68ad28c2
Clappy trio input problem fixed
2022-02-05 15:28:04 -05:00
cbd679f2ce
Forgot a playIndex comparison whoops
2022-02-05 08:24:07 -07:00