381b69fac9
Revert "Misc. Fixes and Tweaks ( #377 )" ( #380 )
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This reverts commit f9906b50a5
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2023-04-02 02:28:23 +00:00
f9906b50a5
Misc. Fixes and Tweaks ( #377 )
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* Fix Batch 1
fix batch 1
* fixes 2
tired
* fixes 3
* 1
* coin
coin
* Fixes 4
* Update README.md
* localization
* procrastination
heat death of the universe
* seal
* the funny 2023
* animatioon adjust
* more adjustment
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Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com >
Co-authored-by: minenice55 <star.elementa@gmail.com >
2023-04-01 04:00:04 +00:00
e1eb4dbd0d
DSGuy Color Fixes ( #343 )
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you can read
2023-03-12 22:20:28 +00:00
c037901d34
Configurable Event Priority & Bugfixes ( #209 )
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* add event priority
fix crop stomp queuing inputs while chart is paused
fix rhythm tweezers not killing queued inputs when switching veggies
* file cleanup
* remove debug print
* remove more files
2023-01-18 21:31:08 -05:00
f209b2fd17
start implementation of new format
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needs fixes for some types
2022-08-21 19:46:45 -04:00
e2631acd2b
start reorganize GameAction
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- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00
1f792eb6f2
Game scroll and other adjustments
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add icons to Rhythm Somen, Trick on the Class
adjust bg colour of Rhythm Tweezers, Karate Man
2022-06-24 00:51:22 -04:00
be41ff3014
Internal: separate minigame definitions
2022-04-12 12:14:46 -04:00
9f7b8ee278
The biggest of boi refactors
2022-03-14 07:21:05 -07:00
30d2931762
Organization refactor
2022-03-11 21:10:13 -07:00
72d55d887a
Editor: Song offset!
2022-02-24 07:02:21 -07:00
f24a081fce
Editor: General enum property support. Hex input field functionality for color picker.
2022-02-20 06:31:55 -07:00
78d08856cf
BTSDS: Implemented upscale hit graphic. Tweezers: Added background color events.
2022-02-17 05:11:06 -07:00
f638bca3e4
Tweezers: Fixed visual bug associated with plucking hairs during a fast vegetable transition.
2022-02-14 11:23:24 -07:00
51db8b53ba
Tweezers: Added vegetable type and properties to "Next Vegetable" event. Added "Change Vegetable" event
2022-02-13 07:02:55 -07:00
a65a6c012c
Long hair rhythm tweezers but very buggy (read desc)
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Hair plucking is a bit weird a beat after a long pull.
The tweezers don't automatically skip to the beat they're supposed to be when pulling since it can put things out of sync.
You can't pull two long hairs at a time for some reason.
The long hair doesn't rotate correctly towards the tweezers.
I'm very tired if someone could go in and clean some of this up that would be great.
2022-02-10 21:14:09 -05:00
5dba944412
Tweezers: Hairs fall after being plucked. Eye growing implemented.
2022-02-10 08:29:53 -07:00
c9ac1608e2
Tweezers: Plucking animation additions. Autoplay support.
2022-02-10 04:59:20 -07:00
6e11ba3b13
Tweezers programming fixes
2022-02-10 03:14:15 -07:00
772ab2783c
bread2unity BCCAD interpreter setup
2022-02-10 03:13:54 -05:00
7fbb02d7cc
Tweezers: Functioning gameplay loop + Editor implementation.
2022-02-09 03:29:09 -07:00
3e647cbc4a
Tweezers:: Code cleanup
2022-02-08 23:52:50 -07:00
93c1cb2065
Rhythm tweezers logic but not really
2022-02-08 22:58:25 -05:00
eedde680f4
Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations.
2022-02-08 07:26:55 -07:00