Commit Graph

24 Commits

Author SHA1 Message Date
b039ff219a Small Bugfixes (#95)
* Fix Sheets issue 11

* Textboxes: Fix unicode glyphs sometimes not displaying

* Fan Club: fix order of operation bug

* Conductor: refactor ReportBeat

this fixes issues with using crop stomp alongside tempo changes

* Built to Scale (Gold): temporarily disable post-processing

game renders very incorrectly due to the post processing effects
will need someone who knows what they're doing in that field to fix it proper

* marked some assets for deletion

* I'm dumb and left in debug prints
2022-06-08 20:35:15 -07:00
52ecce8c3e Gameplay: Timing windows use a "smart" BPM scaling system (#86)
* Game: Pajama Party

* Pajama Party: bg setup, Mako jump

* Pajama Party: mako jumping

* Pajama Party: prep landing anim references

* Pajama Party: several anims, improved 3d scene

* Pajama Party: bg cleanup

* Pajama Party: Mako sleeping anims

* Pajama Party: All Mako anims, add sounds to fs

* Pajama Party: prep monkey prefab

* Pajama Party: thrown pillow, prep sequences

* Pajama Party: make embarrassed catch not loop

whoops

* Pajama Party: sound adjust, prefab work

* Pajama Party: monkey spawning, basic jumping

* Pajama Party: jump sequence

no input detection or landing yet

* Pajama Party: anims override

* Pajama Party: jump cue functional

comes with improvements and bugfixes to PlayerActionEvent

* Pajama Party: sleep cue functional

* Pajama Party: some notes

* PlayerActionEvent: more bugfixes

* Pajama Party: fully functional throw cue

* Pajama Party: start animating sleep cue

* Pajama Party: feature-complete

* Pajama Party: unfuck layering

* Pajama Party: icon

also adds Fan Club's concept icon

* Pajama Party: cues while unloaded

* inverse-scale timing windows based on speed

* Fan Club: move to new input system

* Fan Club: allow forced animations during calls

* Crop Stomp: fix camera shake regression
2022-06-03 20:15:56 -07:00
d7ff6e23b4 Internal: fixed duplicated game defs 2022-04-12 17:49:00 -04:00
be41ff3014 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
e28862c99e i'm dumb lol 2022-03-26 17:42:50 -07:00
4321e2c719 Merge pull request #63 from Slaith12/main
Prevented out of order initialization
2022-03-25 21:48:51 -07:00
ebeea121ed Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
f6df1644bc Conductor: property that returns secPerBeat scaled to song pitch
NEEDS TESTING
2022-03-22 14:29:15 -04:00
3771eac08f Crop Stomp: Minor visual tweaks 2022-03-16 02:53:30 -07:00
9f7b8ee278 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
3a6df6035b Stomp: Fixed issues associated with specific cue setups. 2022-03-13 03:25:41 -07:00
30d2931762 Organization refactor 2022-03-11 21:10:13 -07:00
344a5b37d6 Rhythm Rally: Darkened table shadow. Crop Stomp: Commented out unneeded debug call. General: Moved model stuff to new "Models" folder. 2022-03-11 03:52:11 -07:00
fca105259c Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
9fcd30ccb4 Crop Stomp: Dots bg 2022-03-03 04:18:16 -07:00
2b0a2fb676 Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing. 2022-03-03 03:43:01 -07:00
7ec9872204 GEUH 2022-03-02 19:50:08 -07:00
d5b460f936 Stomp: Fixed issues with starting a march at the same time as a game switch. 2022-03-02 19:19:45 -07:00
d5dbad0f34 Crop Stomp: Veggie picking goodness 2022-03-01 13:57:37 -07:00
daf19fae54 Crop Stomp: Implementation progress 2022-02-28 23:38:38 -07:00
5871716bd1 Crop Stomp: Basic stomping 2022-02-28 01:33:11 -07:00
4ea1e3f1ff Crop Stomp: Scrolling stops when paused. 2022-02-28 00:08:33 -07:00
8b4b1cac1a Crop Stomp: He go 2022-02-27 22:11:18 -07:00
f9adef8529 Crop Stomp basic setup 2022-02-27 16:26:03 -07:00