Commit Graph

22 Commits

Author SHA1 Message Date
ev
e8aa00c5a8 Second Contact (#363)
* second contact sprites

* Started rewriting

* Sound stuff

* foreigner textbox

* default miss message

* implement basic player textbox

* transparency support for textbox

refactor function labels to use C# convention

* avoid double function call with mistranslation

* add mistranslation textbox

* fix logic with trailing translation

* auto-positioning of translated text content

* auto-hide textboxes on start

* icon

* Added two new helper functions for pitching with semitones and cents

* All new sounds should be in now

* bunch of visual fixes

* Fixed stuff being innaccurate

* Repeating voicelines begone!

* Thump sound for bob man

* Put an animator on the crowd

* Fixed missing sprites

* Fixed anim not playing sometimes on barely

* Changed length of pass turn event from 0.5 to 1 beat long

* Downscaled Sprites

yippee

* Auto look at

* Fixed bob's textbox not appearing sometimes

* Fixed some small things

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: Seanski2 <seanbenedit@gmail.com>
2023-03-27 03:09:55 +00:00
e1eb4dbd0d DSGuy Color Fixes (#343)
you can read
2023-03-12 22:20:28 +00:00
c037901d34 Configurable Event Priority & Bugfixes (#209)
* add event priority

fix crop stomp queuing inputs while chart is paused
fix rhythm tweezers not killing queued inputs when switching veggies

* file cleanup

* remove debug print

* remove more files
2023-01-18 21:31:08 -05:00
4faedfdc98 Merge branch 'master' of https://github.com/KrispyDotlessI/HeavenStudio 2022-09-04 13:16:58 +08:00
d7f52cb13b Fixing Mytiaoga's mistakes (save Tap Trial for later)
i've noticed the games created by the owner doesn't use type2, thus the said games are glitching out in terms of
right click options

i don't know multiple toggles it just breaks the editor??
2022-08-24 20:47:41 +08:00
f209b2fd17 start implementation of new format
needs fixes for some types
2022-08-21 19:46:45 -04:00
647a2a0d19 finish conversions 2022-08-20 23:13:52 -04:00
e8975c6dc4 fix all merge conflicts
unfortunately we lost a good chunk of git history in the process so that may hurt the ability for this to get merged, may have to consult everyone else for this
2022-08-09 11:23:17 -04:00
6ac37d51d4 Merge branch 'master' into pr/140 2022-08-09 10:20:59 -04:00
09581bddca Tram&Pauline animation update 2022-07-26 14:14:28 -04:00
e343e66b8d Tram&Pauline
Animation mostly done perfectly
2022-07-25 01:04:16 -07:00
180fea7832 Merge branch 'master' of https://github.com/Mytiaoga/HeavenStudio 2022-07-25 10:09:25 +08:00
0c743b44d5 First Contact, Tap Trial, Air Rally
First Contact
- Fixed a bug

Tap Trial
- All anims and input are implemented

Air Rally
- Initialization
2022-07-25 10:04:55 +08:00
fb169868b5 Add files via upload 2022-07-25 10:03:01 +08:00
f726fb93ce First Contact - Fixed bug for [lookAt] 2022-07-11 16:55:35 +08:00
68d560b8bc First Contact - Toggle Live Bar beat
- On beat or Off beat live bar
2022-07-11 15:38:34 +08:00
111fbaf159 First Contact - slight change on Mission Control 2022-07-11 15:21:17 +08:00
e80c9dc3fa First Contact - Revert Offbeat to OnBeat Live 2022-07-11 14:06:30 +08:00
4f08887078 First Contact & Tap Trial
First Contact:
Live is now offbeat
[alienSuccess] code block is a bit smaller
Mission Control is now stretchable

Tap Trial
- Started working on coding the inputs
- Animated monkey (tap, double, and triple (incomplete))
2022-07-11 13:53:25 +08:00
614059a4d3 Updated Inputs for some minigames
First Contact & DJ School has their inputs methods updated
2022-07-08 13:27:10 +08:00
b1a491b50a First Contact - Updated Input Manager
Also changed the game icon w/ mask
2022-07-03 16:42:18 +08:00
6165203061 First Contact - Re-initialization 2022-06-29 13:37:14 +08:00