Implemented inactive functions for all game count ins

Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
This commit is contained in:
Slaith
2022-03-07 20:46:49 -08:00
parent 2d328229c9
commit fca105259c
11 changed files with 169 additions and 67 deletions

View File

@ -120,9 +120,9 @@ namespace RhythmHeavenMania.Games.KarateMan
Shadow = 0;
}
public override void OnGameSwitch()
public override void OnGameSwitch(float beat)
{
base.OnGameSwitch();
base.OnGameSwitch(beat);
SetBackgroundColor((int)BGType, (int)Shadow, BGColor, ShadowColor);
}