Sneaky Spirits initialization (#186)

* Sneaky Spirits initialized

* Sneaky Spirits initialization

Co-authored-by: minenice55 <star.elementa@gmail.com>
This commit is contained in:
Demon-Jake
2022-12-28 13:03:13 -05:00
committed by GitHub
parent ab492fb8dd
commit fc84126ca6
23 changed files with 12287 additions and 10 deletions

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using HeavenStudio.Util;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio.Games.Loaders
{
using static Minigames;
public static class AgbGhostLoader
{
public static Minigame AddGame(EventCaller eventCaller) {
return new Minigame("sneakySpirits", "Sneaky Spirits \n<color=#eb5454>[INITIALIZATION ONLY]</color>", "0058CE", false, false, new List<GameAction>()
{
});
}
}
}
namespace HeavenStudio.Games
{
//using Scripts_SneakySpirits;
public class SneakySpirits : Minigame
{
// Start is called before the first frame update
void Awake()
{
}
// Update is called once per frame
void Update()
{
}
}
}

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