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Added generic Applause sound
Cleaned up Mr. Upbeat and Drumming Practice sounds as a result
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@ -391,7 +391,10 @@ namespace RhythmHeavenMania
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new Minigame("drummingPractice", "Drumming Practice", "2BCF33", false, false, new List<GameAction>()
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{
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new GameAction("bop", delegate { var e = eventCaller.currentEntity; DrummingPractice.instance.SetBop(e.beat, e.length); }, 0.5f, true),
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new GameAction("drum", delegate { DrummingPractice.instance.Prepare(eventCaller.currentEntity.beat); }, 2f),
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new GameAction("drum", delegate { var e = eventCaller.currentEntity; DrummingPractice.instance.Prepare(e.beat, e.toggle); }, 2f, parameters: new List<Param>()
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{
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new Param("toggle", true, "Applause", "Whether or not an applause should be played on a successful hit")
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}),
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new GameAction("set mii", delegate { var e = eventCaller.currentEntity; DrummingPractice.instance.SetMiis(e.type, e.toggle); }, 0.5f, parameters: new List<Param>()
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{
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new Param("type", DrummingPractice.MiiType.GuestA, "Mii", "The Mii that the player will control"),
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