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Added Streaks and Set Background Color to Drumming Practice
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@ -407,6 +407,12 @@ namespace HeavenStudio
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new Param("type3", DrummingPractice.MiiType.Random, "Right Mii", "The Mii on the right"),
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new Param("toggle", false, "Set All to Player", "Sets all Miis to the Player's Mii")
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}),
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new GameAction("set background color", delegate {var e = eventCaller.currentEntity; DrummingPractice.instance.SetBackgroundColor(e.colorA, e.colorB, e.colorC); }, 0.5f, false, new List<Param>()
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{
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new Param("colorA", new Color(43/255f, 207/255f, 51/255f), "Color A", "The top-most color of the background gradient"),
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new Param("colorB", new Color(1, 1, 1), "Color B", "The bottom-most color of the background gradient"),
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new Param("colorC", new Color(1, 247/255f, 0), "Streak Color", "The color of streaks that appear on a successful hit")
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})
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}),
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new Minigame("blueBear", "Blue Bear \n<color=#eb5454>[WIP don't use]</color>", "B4E6F6", false, false, new List<GameAction>()
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