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Fan Club: add cues continuing from transition, muted cues
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@ -22,7 +22,7 @@ namespace HeavenStudio.Games.Scripts_FanClub
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[Header("Properties")]
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[NonSerialized] public bool player = false;
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[NonSerialized] public bool hitValid = false;
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public float jumpStartTime = -99f;
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public float jumpStartTime = Single.MinValue;
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bool stopBeat = false;
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bool stopCharge = false;
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bool hasJumped = false;
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