start implementation of new format

needs fixes for some types
This commit is contained in:
minenice55
2022-08-21 19:46:45 -04:00
parent 38a4086acf
commit f209b2fd17
44 changed files with 374 additions and 209 deletions

View File

@ -16,7 +16,7 @@ namespace HeavenStudio.Games.Loaders
{
new GameAction("bop", "Bop")
{
function = delegate { TapTrial.instance.Bop(eventCaller.currentEntity.toggle); },
function = delegate { TapTrial.instance.Bop(eventCaller.currentEntity["toggle"]); },
defaultLength = .5f,
parameters = new List<Param>()
{
@ -61,7 +61,7 @@ namespace HeavenStudio.Games.Loaders
new GameAction("scroll event", "Scroll Background")
{
function = delegate { TapTrial.instance.scrollEvent(eventCaller.currentEntity.toggle, eventCaller.currentEntity.toggle); },
function = delegate { TapTrial.instance.scrollEvent(eventCaller.currentEntity["toggle"], eventCaller.currentEntity["toggle"]); },
defaultLength = .5f,
parameters = new List<Param>()
{
@ -72,7 +72,7 @@ namespace HeavenStudio.Games.Loaders
new GameAction("giraffe events", "Giraffe Animations")
{
function = delegate { TapTrial.instance.giraffeEvent(eventCaller.currentEntity.toggle, eventCaller.currentEntity.toggle); },
function = delegate { TapTrial.instance.giraffeEvent(eventCaller.currentEntity["toggle"], eventCaller.currentEntity["toggle"]); },
defaultLength = .5f,
parameters = new List<Param>()
{