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start implementation of new format
needs fixes for some types
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@ -183,7 +183,7 @@ namespace HeavenStudio.Games.Scripts_SpaceSoccer
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// }
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// }
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List<Beatmap.Entity> highKicks = GameManager.instance.Beatmap.entities.FindAll(c => c.datamodel == "spaceSoccer/high kick-toe!");
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var highKicks = GameManager.instance.Beatmap.entities.FindAll(c => c.datamodel == "spaceSoccer/high kick-toe!");
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for (int i = 0; i < highKicks.Count; i++)
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{
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if ((highKicks[i].beat - 0.15f) <= Conductor.instance.songPositionInBeats && highKicks[i].beat + 1f > Conductor.instance.songPositionInBeats)
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