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start implementation of new format
needs fixes for some types
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@ -30,14 +30,14 @@ namespace HeavenStudio.Games.Loaders
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//idem
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new GameAction("slumber", "Slumber")
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{
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function = delegate {var e = eventCaller.currentEntity; PajamaParty.instance.DoSleepSequence(e.beat, e.toggle, e.type);},
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function = delegate {var e = eventCaller.currentEntity; PajamaParty.instance.DoSleepSequence(e.beat, e["toggle"], e["type"]);},
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defaultLength = 8f,
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parameters = new List<Param>()
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{
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new Param("type", PajamaParty.SleepType.Normal, "Sleep Type", "Type of sleep action to use"),
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new Param("toggle", false, "Alt. Animation", "Use an alternate animation for Mako")
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},
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inactiveFunction = delegate {var e = eventCaller.currentEntity; PajamaParty.WarnSleepSequence(e.beat, e.toggle);}
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inactiveFunction = delegate {var e = eventCaller.currentEntity; PajamaParty.WarnSleepSequence(e.beat, e["toggle"]);}
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},
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new GameAction("throw", "Throw Pillows")
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{
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