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Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations.
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Assets/Scripts/Games/RhythmTweezers.meta
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Assets/Scripts/Games/RhythmTweezers.meta
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fileFormatVersion: 2
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guid: d2a53759e7d6d244e861164dd7e9c4e1
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs
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Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using RhythmHeavenMania.Util;
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namespace RhythmHeavenMania.Games.RhythmTweezers
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{
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public class RhythmTweezers : Minigame
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs.meta
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Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs.meta
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fileFormatVersion: 2
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guid: 62c1e08c47081e84da8af20ea652e2a7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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