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Marching orders fast face sound improvement + catchy tune control when da smile ends (#317)
* here do da fast one now * boom * lol * Epic beat timing change
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@ -21,6 +21,8 @@ namespace HeavenStudio.Games.Scripts_CatchyTune
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public bool smile;
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public float endSmile;
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private string soundText;
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private Minigame.Eligible e = new Minigame.Eligible();
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@ -155,7 +157,7 @@ namespace HeavenStudio.Games.Scripts_CatchyTune
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else
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{
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Jukebox.PlayOneShotGame(soundText + "Catch");
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game.catchSuccess(side, isPineapple, smile, startBeat + beatLength);
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game.catchSuccess(side, isPineapple, smile, startBeat + beatLength, endSmile);
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Destroy(this.gameObject);
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}
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}
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