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https://github.com/RHeavenStudio/HeavenStudio.git
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fix all merge conflicts
unfortunately we lost a good chunk of git history in the process so that may hurt the ability for this to get merged, may have to consult everyone else for this
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@ -2,17 +2,20 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Pauline : MonoBehaviour
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namespace HeavenStudio.Games.Scripts_TramAndPauline
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{
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// Start is called before the first frame update
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void Start()
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public class Pauline : MonoBehaviour
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{
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}
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// Start is called before the first frame update
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void Start()
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{
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// Update is called once per frame
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void Update()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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}
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