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Playable Marcher (#265)
* Marcher changes As the title suggests, this implements da marcher changes, but also adds a nearMiss sound which was strangely missing. * Fix some problems, add sound seqs Fixes the game from not loading due to an asset bundle error, and removes some currently non-functioning stuff, and uses sound sequences for attention, march, and halt. * correct grammar in display * fix sarge sound sequences fix marching inputs being unreliable --------- Co-authored-by: minenice55 <star.elementa@gmail.com>
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@ -243,7 +243,7 @@ namespace HeavenStudio.Games
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{
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if (pair.name == name)
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{
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// Debug.Log($"Playing sound sequence {name} at beat {startBeat}");
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Debug.Log($"Playing sound sequence {pair.name} at beat {startBeat}");
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return pair.sequence.Play(startBeat);
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}
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}
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