mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-13 13:57:43 +02:00
Mass Text Update (#615)
* Air Rally Text Update * Blue Bear Text Update * Board Meeting Text Update * Built To Scale DS Text Update also changed Air Rally's assetbundle tag from "normal" to "keep" * Catchy Tune Text Update also changed some minor wording in Board Meeting and Built To Scale DS * Cheer Readers Text Update * The Clappy Trio Text Update * Coin Toss Text Update * Crop Stomp Text Update * DJ School Text Update * Dog Ninja Text Update * Double Date Text Update * Drumming Practice Text Update * Fan Club Text Update * Fireworks Text Update * Second Contact Text Update * Flipper-Flop Text Update also fix an error in Catchy Tune * Fork Lifter Text Update * Glee Club Text Update * Karate Man Text Update also minor updates to other games * Kitties! Text Update * Launch Party Text Update * Lockstep Text Update * Marching Orders Text Update * Meat Grinder Text Update also fixed an error in Second Contact * Mr. Upbeat Text Update * Munchy Monk Text Update * Octopus Machine Text Update * Pajama Party Text Update * Quiz Show Text Update also changed some wording in meat grinder * Rhythm Rally Text Update * Rhythm Somen Text Update that was easy * Rhythm Tweezers Text Update * Ringside Text Update * Rockers Text Update this sucked * Samurai Slice DS Text Update * See Saw Text Update * Sneaky Spirits Text Update * Spaceball Text Update * Space Dance Text Update * Space Soccer Text Update * Splashdown Text Update * Tambourine Text Update * Tap Trial Text Update * Tap Troupe Text Update * The Dazzles Text Update * Toss Boys Text Update * Tram & Pauline Text Update also added translation for Fireworks * Tunnel Text Update * Wizard's Waltz Text Update * Working Dough Text Update * fix compiler errors * fix editor offset bug(?) * fix missing param in second contact * Ball Redispense text * remove space soccer swing * Trick on the Class Text Update * Non-Game Text Update * fix pre-function sorting * camera shake ease * remove a bunch of prints * rhythm tweezers bug fix * Update Credits.txt * ssds nop samurai bop * swap order of shake properties * Update FirstContact.cs --------- Co-authored-by: minenice55 <star.elementa@gmail.com>
This commit is contained in:
@ -18,11 +18,11 @@ namespace HeavenStudio.Games.Loaders
|
||||
defaultLength = 7,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("type", CoinToss.CoinVariation.Default, "Variation", "Special Coin Variations"),
|
||||
new Param("toggle", false, "Audience Reaction", "Enable Audience Reaction"),
|
||||
new Param("type", CoinToss.CoinVariation.Default, "Variation", "Choose the version of the cue to play."),
|
||||
new Param("toggle", false, "Audience Reaction", "Toggle if there should be cheering or booing after the cue."),
|
||||
}
|
||||
},
|
||||
new GameAction("fade background color", "Background Color")
|
||||
new GameAction("fade background color", "Background Appearance")
|
||||
{
|
||||
function = delegate { var e = eventCaller.currentEntity;
|
||||
CoinToss.instance.BackgroundColor(e.beat, e.length, e["colorStart"], e["colorEnd"], e["colorStartF"], e["colorEndF"], e["ease"]); },
|
||||
@ -30,11 +30,11 @@ namespace HeavenStudio.Games.Loaders
|
||||
defaultLength = 4f,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("colorStart", CoinToss.defaultBgColor, "BG Start Color", "The starting color in the fade"),
|
||||
new Param("colorEnd", CoinToss.defaultBgColor, "BG End Color", "The ending color in the fade"),
|
||||
new Param("colorStartF", CoinToss.defaultBgColor, "FG Start Color", "The starting color in the fade"),
|
||||
new Param("colorEndF", CoinToss.defaultBgColor, "FG End Color", "The ending color in the fade"),
|
||||
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease")
|
||||
new Param("colorStart", CoinToss.defaultBgColor, "BG Start Color", "Set the color for the outer ring at the start of the event."),
|
||||
new Param("colorEnd", CoinToss.defaultBgColor, "BG End Color", "Set the color for the outer ring at the end of the event."),
|
||||
new Param("colorStartF", CoinToss.defaultBgColor, "FG Start Color", "Set the color for the inner oval at the start of the event."),
|
||||
new Param("colorEndF", CoinToss.defaultBgColor, "FG End Color", "Set the color for the inner oval at the end of the event."),
|
||||
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing for the action.")
|
||||
}
|
||||
},
|
||||
|
||||
|
Reference in New Issue
Block a user