Small Fixes (#609)

* additive angle in rhythm rally

* remove old keyboard controller compat

* fix control style dropdowns

* using mouse on title screen selects keyboard instead

default to keyboard for invalid controllers

* temporarily ditch discord RPC

we need a new API key lol

* remove this discord call too

* certain editor shortcuts now exit fullscreen

fix color hex input not locking editor shortcuts

* increase max queued frames

turns out this may not be an issue for audio rhythm games
This commit is contained in:
minenice55
2024-01-05 22:51:27 -05:00
committed by GitHub
parent 8422e75b07
commit e4d69e16a6
10 changed files with 101 additions and 120 deletions

View File

@ -20,6 +20,7 @@ namespace HeavenStudio.Editor
public RectTransform ColorTable;
public bool colorTableActive;
public ColorPreview colorPreview;
public TMP_InputField hex;
private Color _defaultColor;
@ -27,6 +28,17 @@ namespace HeavenStudio.Editor
{
InitProperties(propertyName, caption);
hex.onSelect.AddListener(
_ =>
Editor.instance.editingInputField = true
);
hex.onEndEdit.AddListener(
_ =>
{;
Editor.instance.editingInputField = false;
}
);
colorPreview.colorPicker.onColorChanged += _ =>
{
parameterManager.entity[propertyName] = colorPreview.colorPicker.color;
@ -78,6 +90,7 @@ namespace HeavenStudio.Editor
{
ColorTable.gameObject.SetActive(false);
colorTableActive = false;
Editor.instance.editingInputField = false;
}
}
}