Shadow colours are much more accurate

This commit is contained in:
Carson Kompon
2022-02-26 22:28:15 -05:00
parent 69cb7a729b
commit e3a5e55d54
3 changed files with 10 additions and 2 deletions

View File

@ -172,7 +172,7 @@ namespace RhythmHeavenMania.Games.KarateMan
for(int i=0;i < shadows.Length; i++)
{
shadows[i].color = Color.Lerp(KarateMan.instance.BGColor, new Color(35 / 255, 75 / 255, 1 / 255), 0.25f);
shadows[i].color = KarateMan.instance.GetShadowColor();
}
}