Preventing even more code re-use

Editor.NewRemix() from my last commit is now Editor.LoadRemix(json) and is called within Editor.LoadRemix(). The "New" button new calls Editor.LoadRemix("");
This commit is contained in:
Carson Kompon
2022-02-25 22:48:44 -05:00
parent 027a6cddbe
commit e2ee02775a
2 changed files with 5 additions and 8 deletions

View File

@ -319,9 +319,9 @@ namespace RhythmHeavenMania.Editor
}
}
public void NewRemix()
public void LoadRemix(string json = "")
{
GameManager.instance.LoadRemix("");
GameManager.instance.LoadRemix(json);
Timeline.instance.LoadRemix();
Timeline.instance.TempoInfo.UpdateStartingBPMText();
Timeline.instance.TempoInfo.UpdateOffsetText();
@ -356,10 +356,7 @@ namespace RhythmHeavenMania.Editor
stream.CopyTo(ms);
bytes = ms.ToArray();
string json = Encoding.Default.GetString(bytes);
GameManager.instance.LoadRemix(json);
Timeline.instance.LoadRemix();
Timeline.instance.TempoInfo.UpdateStartingBPMText();
Timeline.instance.TempoInfo.UpdateOffsetText();
LoadRemix(json);
}
}
}