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@ -11,7 +11,7 @@ namespace HeavenStudio.Games.Loaders
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{
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public static Minigame AddGame(EventCaller eventCaller)
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{
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return new Minigame("workingDough", "Working Dough", "090909", false, false, new List<GameAction>()
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return new Minigame("workingDough", "Working Dough", "000000", false, false, new List<GameAction>()
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{
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new GameAction("beat intervals", "Start Interval")
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{
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