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Second PlayerActionEvent Pass (#206)
* fix crop stomp input scheduling bugs * update space soccer to use PlayerActionEvent * update spaceball to use PlayerActionEvent make PlayerActionEvents clean themselves up on game switch * update rhythm rally to use PlayerActionEvent * update rhythm tweezers to use PlayerActionEvent * update mahou tsukai to use PlayerActionEvent * reduce logging level
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@ -116,6 +116,7 @@ namespace HeavenStudio.Games
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{
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DispenseSound(beat);
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}
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kicker.DispenseBall(beat);
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kicker.canKick = true;
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}
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