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Second PlayerActionEvent Pass (#206)
* fix crop stomp input scheduling bugs * update space soccer to use PlayerActionEvent * update spaceball to use PlayerActionEvent make PlayerActionEvents clean themselves up on game switch * update rhythm rally to use PlayerActionEvent * update rhythm tweezers to use PlayerActionEvent * update mahou tsukai to use PlayerActionEvent * reduce logging level
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@ -249,5 +249,12 @@ namespace HeavenStudio.Games
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Debug.LogWarning($"Sound sequence {name} not found in game {game} (did you build AssetBundles?)");
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return null;
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}
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private void OnDestroy() {
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foreach (var evt in scheduledInputs)
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{
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evt.Disable();
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}
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}
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}
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}
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