Second PlayerActionEvent Pass (#206)

* fix crop stomp input scheduling bugs

* update space soccer to use PlayerActionEvent

* update spaceball to use PlayerActionEvent

make PlayerActionEvents clean themselves up on game switch

* update rhythm rally to use PlayerActionEvent

* update rhythm tweezers to use PlayerActionEvent

* update mahou tsukai to use PlayerActionEvent

* reduce logging level
This commit is contained in:
minenice55
2023-01-15 22:05:25 -05:00
committed by GitHub
parent 330c538947
commit dd0531f48f
13 changed files with 283 additions and 399 deletions

View File

@ -223,7 +223,7 @@ namespace HeavenStudio.Games.Scripts_CropStomp
stompedBeat = cond.songPositionInBeats;
landBeat = targetBeat + (float)cond.BeatsToSecs(Minigame.EndTime()-1, cond.GetBpmAtBeat(targetBeat));
landBeat = targetBeat + (float)cond.SecsToBeats(Minigame.EndTime()-1, cond.GetBpmAtBeat(targetBeat));
if (autoTriggered)
{