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Crop Stomp: Implementation progress
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@ -38,14 +38,20 @@ namespace RhythmHeavenMania.Games.CropStomp
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if (state.perfect)
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{
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game.Stomp();
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game.bodyAnim.Play("Stomp", 0, 0);
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nextStompBeat += 2f;
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ResetState();
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}
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else if (state.notPerfect())
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{
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game.bodyAnim.Play("Crouch", 0, 0);
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nextStompBeat += 2f;
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ResetState();
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}
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else
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{
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game.bodyAnim.Play("Crouch", 0, 0);
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}
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}
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}
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}
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